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Searched refs:useAngle (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degldefs.h84 bool useAngle; // Was ANGLE successfully loaded member
DLoader.cpp319 cnx->useAngle = false; in close()
567 cnx->useAngle = true; in init_angle_backend()
570 cnx->useAngle = false; in init_angle_backend()
Degl_display.cpp189 if (cnx->useAngle) { in getPlatformDisplay()
422 if (cnx->useAngle) { in terminate()
Degl_platform_entries.cpp719 if (!cnx->useAngle) { in eglCreateWindowSurfaceTmpl()
738 if (!cnx->useAngle) { in eglCreateWindowSurfaceTmpl()
745 if (!cnx->useAngle) { in eglCreateWindowSurfaceTmpl()
777 if (!cnx->useAngle) { in eglCreateWindowSurfaceTmpl()
1417 if (!s->cnx->useAngle) { in eglSwapBuffersWithDamageKHRImpl()
1442 if (!s->cnx->useAngle) { in eglSwapBuffersWithDamageKHRImpl()
/frameworks/base/core/java/android/os/
DGraphicsEnvironment.java151 final boolean useAngle = (whitelisted || requested); in shouldUseAngle()
152 if (!useAngle) { in shouldUseAngle()
690 final boolean useAngle = getShouldUseAngle(packageName); in setupAndUseAngle()
691 Log.v(TAG, "Package '" + packageName + "' should use ANGLE = '" + useAngle + "'"); in setupAndUseAngle()
693 return useAngle; in setupAndUseAngle()
/frameworks/native/libs/graphicsenv/
DGraphicsEnv.cpp372 bool useAngle = false; in checkAngleRules() local
408 useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion, in checkAngleRules()
419 return useAngle; in checkAngleRules()