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Searched refs:volumeLevel (Results 1 – 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dmultiplay.c256 SLmillibel volumeLevel = -((rand() & 0x7FFFFFFF) % ((SL_MILLIBEL_MIN + 1) / 10)); in main() local
257 printf("volume %d\n", volumeLevel); in main()
258 result = (*p->mPlayerVolume)->SetVolumeLevel(p->mPlayerVolume, volumeLevel); in main()