Searched refs:vr_app_render_thread_ (Results 1 – 2 of 2) sorted by relevance
236 stream << "vr_app_render_thread: " << vr_app_render_thread_ << std::endl; in DumpState()429 vr_app_render_thread_, new_vr_app_render_thread); in SetVrAppRenderThread()431 if (vr_app_render_thread_ >= 0 && in SetVrAppRenderThread()432 vr_app_render_thread_ != new_vr_app_render_thread) { in SetVrAppRenderThread()437 if (sched_setscheduler(vr_app_render_thread_, SCHED_NORMAL, ¶m) < 0) { in SetVrAppRenderThread()440 " Was the app killed?", kVrAppRenderPolicy, vr_app_render_thread_); in SetVrAppRenderThread()449 vr_app_render_thread_); in SetVrAppRenderThread()457 vr_app_render_thread_ = new_vr_app_render_thread; in SetVrAppRenderThread()
81 pid_t vr_app_render_thread_ = -1; variable