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Searched refs:vr_app_render_thread_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/vr/performanced/
Dperformance_service.cpp236 stream << "vr_app_render_thread: " << vr_app_render_thread_ << std::endl; in DumpState()
429 vr_app_render_thread_, new_vr_app_render_thread); in SetVrAppRenderThread()
431 if (vr_app_render_thread_ >= 0 && in SetVrAppRenderThread()
432 vr_app_render_thread_ != new_vr_app_render_thread) { in SetVrAppRenderThread()
437 if (sched_setscheduler(vr_app_render_thread_, SCHED_NORMAL, &param) < 0) { in SetVrAppRenderThread()
440 " Was the app killed?", kVrAppRenderPolicy, vr_app_render_thread_); in SetVrAppRenderThread()
449 vr_app_render_thread_); in SetVrAppRenderThread()
457 vr_app_render_thread_ = new_vr_app_render_thread; in SetVrAppRenderThread()
Dperformance_service.h81 pid_t vr_app_render_thread_ = -1; variable