Searched refs:windowCornerRadius (Results 1 – 3 of 3) sorted by relevance
117 final float windowCornerRadius = 30f; in testApply_setCornerRadius() local120 true /* isAppAnimation */, windowCornerRadius); in testApply_setCornerRadius()122 verify(mTransaction, never()).setCornerRadius(eq(mSurfaceControl), eq(windowCornerRadius)); in testApply_setCornerRadius()125 verify(mTransaction).setCornerRadius(eq(mSurfaceControl), eq(windowCornerRadius)); in testApply_setCornerRadius()130 final float windowCornerRadius = 30f; in testApply_setCornerRadius_noClip() local133 true /* isAppAnimation */, windowCornerRadius); in testApply_setCornerRadius_noClip()
56 float windowCornerRadius) { in WindowAnimationSpec() argument58 false /* isAppAnimation */, windowCornerRadius); in WindowAnimationSpec()63 float windowCornerRadius) { in WindowAnimationSpec() argument68 mWindowCornerRadius = windowCornerRadius; in WindowAnimationSpec()
2269 final float windowCornerRadius = !inMultiWindowMode() in getAnimationAdapter() local2275 appStackClipMode, true /* isAppAnimation */, windowCornerRadius), in getAnimationAdapter()