Searched refs:yBound (Results 1 – 1 of 1) sorted by relevance
660 float yBound = (float) height / texHeight; in convertCoordinate() local661 if (source.bottom > yBound) { in convertCoordinate()662 target.bottom = target.top + target.height() * (yBound - source.top) / source.height(); in convertCoordinate()663 source.bottom = yBound; in convertCoordinate()