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/frameworks/base/core/jni/android/opengl/
Dpoly_clip.cpp108 int x0out = 0, x1out = 0, y0out = 0, y1out = 0, z0out = 0, z1out = 0; in poly_clip_to_frustum() local
120 if (v->sz < -sw) z0out++; /* out on near */ in poly_clip_to_frustum()
125 if (x0out+x1out+y0out+y1out+z0out+z1out == 0) in poly_clip_to_frustum()
130 y1out==p1->n || z0out==p1->n || z1out==p1->n) { in poly_clip_to_frustum()
145 if (z0out) CLIP_AND_SWAP(sz, -1.0f, -1.0f, p, q, r); in poly_clip_to_frustum()