Home
last modified time | relevance | path

Searched refs:GetTextureName (Results 1 – 5 of 5) sorted by relevance

/packages/apps/LegacyCamera/jni/
Dmosaic_renderer_jni.cpp588 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
593 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
611 gWarper2.SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
621 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
698 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
714 gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
716 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DFrameBuffer.h16 GLuint GetTextureName() const;
DRenderer.h25 int GetTextureName();
DFrameBuffer.cpp78 GLuint FrameBuffer::GetTextureName() const { in GetTextureName() function in FrameBuffer
DRenderer.cpp207 int Renderer::GetTextureName() in GetTextureName() function in Renderer