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Searched refs:InitializeGLContext (Results 1 – 5 of 5) sorted by relevance

/packages/apps/LegacyCamera/jni/
Dmosaic_renderer_jni.cpp489 gBuffer[0].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
490 gBuffer[1].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
491 gBufferInput[LR].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
492 gBufferInput[HR].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
493 gBufferInputYVU[LR].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
494 gBufferInputYVU[HR].InitializeGLContext(); in Java_com_android_camera_panorama_MosaicRenderer_init()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp32 InitializeGLContext(); in Renderer()
194 void Renderer::InitializeGLContext() in InitializeGLContext() function in Renderer
DFrameBuffer.h14 bool InitializeGLContext();
DRenderer.h30 void InitializeGLContext();
DFrameBuffer.cpp19 bool FrameBuffer::InitializeGLContext() { in InitializeGLContext() function in FrameBuffer