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Searched refs:SetInputTextureName (Results 1 – 3 of 3) sorted by relevance

/packages/apps/LegacyCamera/jni/
Dmosaic_renderer_jni.cpp576 gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]); in Java_com_android_camera_panorama_MosaicRenderer_reset()
583 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]); in Java_com_android_camera_panorama_MosaicRenderer_reset()
588 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
593 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
611 gWarper2.SetInputTextureName(gBufferInput[HR].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
621 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_reset()
698 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
713 gWarper1.SetInputTextureName( in Java_com_android_camera_panorama_MosaicRenderer_step()
716 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName()); in Java_com_android_camera_panorama_MosaicRenderer_step()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.h26 void SetInputTextureName(GLuint textureName);
DRenderer.cpp212 void Renderer::SetInputTextureName(GLuint textureName) in SetInputTextureName() function in Renderer