Searched refs:desiredAspect (Results 1 – 1 of 1) sorted by relevance
180 float desiredAspect = (float) mBitmapWidth / mBitmapHeight; in setOrientation() local183 desiredAspect = 4F / 3F; in setOrientation()190 if (actualAspect > desiredAspect) { in setOrientation()191 params.width = Math.round(maxHeight * desiredAspect); in setOrientation()195 params.height = Math.round(maxWidth / desiredAspect); in setOrientation()