Searched refs:distY (Results 1 – 1 of 1) sorted by relevance
186 float distY = y - r.centerY(); in getHit() local188 (int) Math.sqrt(distX * distX + distY * distY); in getHit()192 if (Math.abs(distY) > Math.abs(distX)) { in getHit()193 if (distY < 0) { in getHit()