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Searched refs:gMat4Identity (Results 1 – 5 of 5) sorted by relevance

/packages/services/Car/surround_view/service-impl/
DAnimationModuleTests.cpp41 gMat4Identity, "root", carFrameChildPartIds); in getSampleCarPartsMap()
45 gMat4Identity, "frame", in getSampleCarPartsMap()
62 .pose = gMat4Identity, in getSampleAnimations()
96 .pose = gMat4Identity, in getSampleAnimations()
131 .pose = gMat4Identity, in getSampleAnimations()
163 .pose = gMat4Identity, in getSampleAnimations()
195 .pose = gMat4Identity, in getSampleAnimations()
226 .pose = gMat4Identity, in getSampleAnimations()
DAnimationModule.cpp132 .parentModel = gMat4Identity, in initCarPartStatus()
133 .localModel = gMat4Identity, in initCarPartStatus()
134 .currentModel = gMat4Identity, in initCarPartStatus()
269 currentCarPartStatus.localModel = gMat4Identity; in performTranslationOp()
343 currentCarPartStatus.localModel = gMat4Identity; in performRotationOp()
350 currentCarPartStatus.localModel = gMat4Identity; in performRotationOp()
DCarModelConfigReaderTests.cpp49 EXPECT_EQ(doorAnimation.pose, gMat4Identity); in TEST()
72 EXPECT_EQ(windowAnimation.pose, gMat4Identity); in TEST()
DMathHelp.h35 const Mat4x4 gMat4Identity = {1, 0, 0, /*tx=*/0.0, 0, 1, 0, /*ty=*/0, variable
DCarModelConfigReader.cpp243 animationInfo->pose = gMat4Identity; in ReadAnimation()