Searched refs:mUploadIndex (Results 1 – 1 of 1) sorted by relevance
57 private int mUploadIndex = 0; field in TiledTexture181 if (mUploadIndex == mTiles.length) return true; in uploadNextTile()184 Tile next = mTiles[mUploadIndex++]; in uploadNextTile()199 return mUploadIndex == mTiles.length; in uploadNextTile()223 return mUploadIndex == mTiles.length; in isReady()