Searched refs:mappedBuffer (Results 1 – 2 of 2) sorted by relevance
100 void* mappedBuffer = nullptr; in setFrameData() local102 &mappedBuffer); in setFrameData()103 if (err != 0 || mappedBuffer == nullptr) { in setFrameData()113 memcpy(mappedBuffer, inputFrame.getFramePtr(), mDesc.stride * mDesc.height * bytesPerPixel); in setFrameData()116 memcpy((uint8_t*)mappedBuffer + mDesc.stride * y * bytesPerPixel, in setFrameData()
72 void* mappedBuffer = nullptr; variable74 &mappedBuffer);75 if (err != 0 || mappedBuffer == nullptr) {83 uint8_t* mappedRow = (uint8_t*)mappedBuffer + y * desc.stride * bytesPerPixel;