Searched refs:newAngle (Results 1 – 1 of 1) sorted by relevance
668 float newAngle = mTriggerBack ? ARROW_ANGLE_WHEN_EXTENDED_DEGREES + mAngleOffset : 90; in updateAngle() local669 if (newAngle != mDesiredAngle) { in updateAngle()671 setCurrentAngle(newAngle); in updateAngle()674 mAngleAnimation.animateToFinalPosition(newAngle); in updateAngle()676 mDesiredAngle = newAngle; in updateAngle()