Home
last modified time | relevance | path

Searched refs:pVertexSource (Results 1 – 1 of 1) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() argument
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram()