Searched refs:tapRegions (Results 1 – 1 of 1) sorted by relevance
770 private void computeTapRegions(float[] tapRegions) { in computeTapRegions() argument775 tapRegions[0] = mScreenTop + height * TOP_TAP_REGION_PERCENTAGE; in computeTapRegions()776 tapRegions[1] = mScreenTop + height * (1 - BOTTOM_TAP_REGION_PERCENTAGE); in computeTapRegions()