Home
last modified time | relevance | path

Searched defs:State (Results 1 – 25 of 108) sorted by relevance

12345

/frameworks/rs/
DrsProgramStore.h43 struct State { struct
44 bool ditherEnable;
47 bool colorRWriteEnable;
48 bool colorGWriteEnable;
49 bool colorBWriteEnable;
50 bool colorAWriteEnable;
51 RsBlendSrcFunc blendSrc;
52 RsBlendDstFunc blendDst;
55 bool depthWriteEnable;
56 RsDepthFunc depthFunc;
DrsProgram.h36 struct State { struct
43 Allocation **textures;
44 RsTextureTarget *textureTargets;
45 uint32_t texturesCount;
47 Sampler **samplers;
48 uint32_t samplersCount;
50 Allocation **constants;
51 Type **constantTypes;
52 uint32_t constantsCount;
54 Element **inputElements;
[all …]
DrsAllocation.h55 struct State { struct
56 const Type * type;
58 uint32_t usageFlags;
59 RsAllocationMipmapControl mipmapControl;
63 uint32_t yuv;
64 uint32_t elementSizeBytes;
65 bool hasMipmaps;
66 bool hasFaces;
67 bool hasReferences;
68 void * userProvidedPtr;
[all …]
DrsType.h43 struct State { struct
44 const Element * element;
48 uint32_t dimX;
49 uint32_t dimY;
50 uint32_t dimZ;
51 uint32_t *lodDimX;
52 uint32_t *lodDimY;
53 uint32_t *lodDimZ;
54 uint32_t *arrays;
55 uint32_t lodCount;
[all …]
DrsSampler.h44 struct State { struct
45 RsSamplerValue magFilter;
46 RsSamplerValue minFilter;
47 RsSamplerValue wrapS;
48 RsSamplerValue wrapT;
49 RsSamplerValue wrapR;
50 float aniso;
DrsMesh.h41 struct State { struct
45 Allocation **vertexBuffers;
46 uint32_t vertexBuffersCount;
49 Allocation **indexBuffers;
50 uint32_t indexBuffersCount;
51 RsPrimitive *primitives;
52 uint32_t primitivesCount;
DrsElement.h44 struct State { struct
45 RsDataType dataType;
46 RsDataKind dataKind;
47 uint32_t vectorSize;
48 uint32_t elementSizeBytes;
51 const Element **fields;
52 uint32_t *fieldArraySizes;
53 const char **fieldNames;
54 uint32_t *fieldNameLengths;
55 uint32_t *fieldOffsetBytes;
[all …]
DrsFBOCache.h46 struct State { struct
47 Allocation **colorTargets;
48 uint32_t colorTargetsCount;
49 Allocation *depthTarget;
DrsProgramRaster.h42 struct State { struct
43 bool pointSprite;
44 RsCullMode cull;
/frameworks/native/services/surfaceflinger/
DLayer.h178 struct State { struct
179 Geometry active_legacy;
180 Geometry requested_legacy;
181 int32_t z;
188 uint32_t layerStack;
190 uint8_t flags;
191 uint8_t reserved[2];
192 int32_t sequence; // changes when visible regions can change
193 bool modified;
196 Rect crop_legacy;
[all …]
/frameworks/compile/mclinker/include/mcld/LD/
DDiagnosticEngine.h96 struct State { struct
98 State() : numArgs(0), ID(-1), severity(None), file(NULL) {} in State() argument
99 ~State() {} in ~State() argument
119 State& state() { return m_State; } in state() argument
/frameworks/native/include/input/
DVelocityTracker.h211 struct State { struct
221 State mPointerState[MAX_POINTER_ID + 1]; argument
/frameworks/av/media/codec2/sfplugin/include/media/stagefright/
DCCodec.h158 struct State { struct
159 inline State() : mState(RELEASED) {} in State() function
160 inline int get() const { return mState; } in get() argument
161 inline void set(int newState) { mState = newState; } in set() argument
185 Mutexed<State> mState; argument
/frameworks/av/media/libstagefright/xmlparser/
DMediaCodecsXmlParser.cpp198 struct State { struct
200 Data *mData;
203 struct CodecAndType {
211 std::vector<std::string> mIncludeStack;
212 std::vector<Section> mSectionStack;
213 std::vector<StringSet> mVariantsStack;
214 std::vector<CodecAndType> mCurrent;
219 Data &data() { return *mData; } in data()
223 struct RestorePoint {
231 RestorePoint createRestorePoint() const { in createRestorePoint()
[all …]
/frameworks/base/core/java/com/android/internal/util/
DState.java27 public class State implements IState { class
33 protected State() { in State() method in State
/frameworks/native/libs/ui/include/ui/
DFenceTime.h47 enum class State { enum
122 enum class State { enum
/frameworks/native/libs/ui/include_vndk/ui/
DFenceTime.h47 enum class State { enum
122 enum class State { enum
/frameworks/base/core/java/android/os/
DSystemService.java38 public enum State { enum in SystemService
44 State(String state) { in State() method in SystemService.State
/frameworks/base/core/java/com/android/internal/globalactions/
DToggleAction.java34 public enum State { enum in ToggleAction
42 State(boolean intermediate) { in State() method in ToggleAction.State
/frameworks/base/cmds/statsd/src/
Dactive_config_list.proto32 enum State { enum
/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.cpp162 struct State { in RegisterQueue() struct
163 std::shared_ptr<DisplaySurface> surface; in RegisterQueue()
164 std::shared_ptr<ConsumerQueue> queue; in RegisterQueue()
/frameworks/ex/framesequence/src/android/support/rastermill/
DFrameSequence.java126 static class State { class in FrameSequence
129 public State(long nativeState) { in State() method in FrameSequence.State
/frameworks/ml/nn/runtime/
DModelArgumentInfo.h47 enum State { POINTER, MEMORY, HAS_NO_VALUE, UNSPECIFIED }; enum
/frameworks/base/startop/iorap/src/com/google/android/startop/iorap/
DTaskResult.java69 public @interface State {} annotation in TaskResult
/frameworks/base/core/java/com/android/internal/transition/
DEpicenterTranslateClipReveal.java247 private static class State { class in EpicenterTranslateClipReveal
252 public State() {} in State() method in EpicenterTranslateClipReveal.State
254 public State(int lower, int upper, float trans) { in State() method in EpicenterTranslateClipReveal.State

12345