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Searched refs:ScreenRecoveryUI (Results 1 – 11 of 11) sorted by relevance

/bootable/recovery/recovery_ui/
Dscreen_ui.cpp302 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {} in ScreenRecoveryUI() function in ScreenRecoveryUI
308 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu) in ScreenRecoveryUI() function in ScreenRecoveryUI
338 ScreenRecoveryUI::~ScreenRecoveryUI() { in ~ScreenRecoveryUI()
347 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const { in GetCurrentFrame()
354 const GRSurface* ScreenRecoveryUI::GetCurrentText() const { in GetCurrentText()
369 int ScreenRecoveryUI::PixelsFromDp(int dp) const { in PixelsFromDp()
397 int ScreenRecoveryUI::GetAnimationBaseline() const { in GetAnimationBaseline()
402 int ScreenRecoveryUI::GetTextBaseline() const { in GetTextBaseline()
407 int ScreenRecoveryUI::GetProgressBaseline() const { in GetProgressBaseline()
417 void ScreenRecoveryUI::draw_background_locked() { in draw_background_locked()
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Ddefault_device.cpp21 return new Device(new ScreenRecoveryUI); in make_device()
Dethernet_ui.cpp22 ScreenRecoveryUI::SetTitle(lines); in SetTitle()
Dwear_ui.cpp32 : ScreenRecoveryUI(true), in WearRecoveryUI()
DAndroid.bp47 // Generic device that uses ScreenRecoveryUI.
/bootable/recovery/recovery_ui/include/recovery_ui/
Dethernet_ui.h22 class EthernetRecoveryUI : public ScreenRecoveryUI {
Dwear_ui.h25 class WearRecoveryUI : public ScreenRecoveryUI {
Dvr_ui.h24 class VrRecoveryUI : public ScreenRecoveryUI {
Dscreen_ui.h194 class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
196 ScreenRecoveryUI();
197 explicit ScreenRecoveryUI(bool scrollable_menu);
198 ~ScreenRecoveryUI() override;
/bootable/recovery/
Drecovery.cpp506 ScreenRecoveryUI* screen_ui = static_cast<ScreenRecoveryUI*>(ui); in PromptAndWait()
/bootable/recovery/tests/unit/
Dscreen_ui_test.cpp302 class TestableScreenRecoveryUI : public ScreenRecoveryUI {