Searched refs:callback (Results 1 – 5 of 5) sorted by relevance
100 getOnStateChangeCallback().ifPresent(callback -> callback.accept(mUpdaterState.get())); in bind()232 getOnStateChangeCallback().ifPresent(callback -> callback.accept(newUpdaterState)); in setUpdaterState()256 getOnStateChangeCallback().ifPresent(callback -> callback.accept(state)); in initializeUpdateState()501 getOnProgressUpdateCallback().ifPresent(callback -> callback.accept(mProgress.get())); in onStatusUpdate()504 getOnEngineStatusUpdateCallback().ifPresent(callback -> callback.accept(status)); in onStatusUpdate()521 .ifPresent(callback -> callback.accept(errorCode)); in onPayloadApplicationComplete()
41 auto callback = [&]() -> void { in FinishPendingSnapshotMerges() local46 if (!sm->HandleImminentDataWipe(callback)) { in FinishPendingSnapshotMerges()
104 UpdateEngineCallback callback = answer.getArgument(0); in stateIsRunningAndEngineStatusIsIdle_reApplyLastUpdate()105 callback.onStatusUpdate( in stateIsRunningAndEngineStatusIsIdle_reApplyLastUpdate()
78 callback. The second problem is solved by adding `PAUSED` updater state.121 initialized, it's guaranteed to invoke callback onStatusUpdate.
688 const std::function<void(const std::string&)>& callback) { in EnumerateStash() argument703 callback(dirname + "/" + item->d_name); in EnumerateStash()