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Searched refs:CHECK_GL_ERRORS (Results 1 – 1 of 1) sorted by relevance

/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
DGles2ColoredTriangleList.java35 private static final boolean CHECK_GL_ERRORS = false; field in Gles2ColoredTriangleList
121 if (CHECK_GL_ERRORS) checkGlError("glDrawArrays"); in draw()
163 if (CHECK_GL_ERRORS) checkGlError("glCreateShader"); in loadShader()
170 if (CHECK_GL_ERRORS) checkGlError("glShaderSource"); in loadShader()
172 if (CHECK_GL_ERRORS) checkGlError("glCompileShader"); in loadShader()
218 if (CHECK_GL_ERRORS) checkGlError("glCreateProgram"); in Program()
225 if (CHECK_GL_ERRORS) checkGlError("glAttachShader"); in Program()
227 if (CHECK_GL_ERRORS) checkGlError("glAttachShader"); in Program()
231 if (CHECK_GL_ERRORS) checkGlError("glLinkProgram"); in Program()
235 if (CHECK_GL_ERRORS) checkGlError("glGetUniformLocation"); in Program()
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