Searched refs:AudioCommand (Results 1 – 2 of 2) sorted by relevance
1198 sp<AudioCommand> command = mAudioCommands[0]; in threadLoop()1460 sp<AudioCommand> command = new AudioCommand(); in volumeCommand()1477 sp<AudioCommand> command = new AudioCommand(); in parametersCommand()1491 sp<AudioCommand> command = new AudioCommand(); in voiceVolumeCommand()1505 sp<AudioCommand> command = new AudioCommand(); in setEffectSuspendedCommand()1520 sp<AudioCommand> command = new AudioCommand(); in stopOutputCommand()1531 sp<AudioCommand> command = new AudioCommand(); in releaseOutputCommand()1547 sp<AudioCommand> command = new AudioCommand(); in createAudioPatchCommand()1565 sp<AudioCommand> command = new AudioCommand(); in releaseAudioPatchCommand()1577 sp<AudioCommand> command = new AudioCommand(); in updateAudioPortListCommand()[all …]
458 class AudioCommand; variable497 status_t sendCommand(sp<AudioCommand>& command, int delayMs = 0);498 void insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);524 void insertCommand_l(AudioCommand *command, int delayMs = 0);529 class AudioCommand: public RefBase {532 AudioCommand() in AudioCommand() function630 Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands631 sp<AudioCommand> mLastCommand; // last processed command (used by dump)