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Searched refs:PROPERTY_OVERLAY (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/androidfw/include/androidfw/
DLoadedArsc.h89 PROPERTY_OVERLAY = 1U << 3U, enumerator
197 return (property_flags_ & PROPERTY_OVERLAY) != 0; in IsOverlay()
/frameworks/base/core/java/android/content/res/
DApkAssets.java69 private static final int PROPERTY_OVERLAY = 1 << 3; field in ApkAssets
76 PROPERTY_OVERLAY,
/frameworks/base/libs/androidfw/
DLoadedArsc.cpp422 if ((property_flags & PROPERTY_OVERLAY) != 0) { in Load()
425 loaded_package->property_flags_ |= PROPERTY_OVERLAY | PROPERTY_DYNAMIC; in Load()
DApkAssets.cpp396 return (assets) ? LoadImpl(std::move(assets), overlay_path, flags | PROPERTY_OVERLAY, in LoadOverlay()
/frameworks/base/core/jni/
Dandroid_util_AssetManager.cpp466 uint64_t exclusion_flags = ((includeOverlays) ? 0U : PROPERTY_OVERLAY) in NativeGetAssignedPackageIdentifiers()