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Searched refs:RenderEngineTest (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp39 struct RenderEngineTest : public ::testing::Test { struct
76 RenderEngineTest() { mBuffer = allocateDefaultBuffer(); } in RenderEngineTest() argument
78 ~RenderEngineTest() { in ~RenderEngineTest() argument
376 std::unique_ptr<renderengine::gl::GLESRenderEngine> RenderEngineTest::sRE = nullptr;
377 sp<GraphicBuffer> RenderEngineTest::sCurrentBuffer = nullptr;
381 RenderEngineTest* /*fixture*/) { in fillColor()
409 RenderEngineTest* fixture) { in fillColor()
410 sp<GraphicBuffer> buf = RenderEngineTest::allocateSourceBuffer(1, 1); in fillColor()
439 void RenderEngineTest::fillBuffer(half r, half g, half b, half a) { in fillBuffer()
457 void RenderEngineTest::fillRedBuffer() { in fillRedBuffer()
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DAndroid.bp20 "RenderEngineTest.cpp",