Searched refs:RenderEngineTest (Results 1 – 2 of 2) sorted by relevance
39 struct RenderEngineTest : public ::testing::Test { struct76 RenderEngineTest() { mBuffer = allocateDefaultBuffer(); } in RenderEngineTest() argument78 ~RenderEngineTest() { in ~RenderEngineTest() argument376 std::unique_ptr<renderengine::gl::GLESRenderEngine> RenderEngineTest::sRE = nullptr;377 sp<GraphicBuffer> RenderEngineTest::sCurrentBuffer = nullptr;381 RenderEngineTest* /*fixture*/) { in fillColor()409 RenderEngineTest* fixture) { in fillColor()410 sp<GraphicBuffer> buf = RenderEngineTest::allocateSourceBuffer(1, 1); in fillColor()439 void RenderEngineTest::fillBuffer(half r, half g, half b, half a) { in fillBuffer()457 void RenderEngineTest::fillRedBuffer() { in fillRedBuffer()[all …]
20 "RenderEngineTest.cpp",