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Searched refs:fenceSignaled (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferQueueLayer.cpp150 const bool fenceSignaled = in fenceHasSignaled() local
152 if (!fenceSignaled) { in fenceHasSignaled()
157 return fenceSignaled; in fenceHasSignaled()
179 const bool fenceSignaled = in getFrameNumber() local
181 if (!fenceSignaled) { in getFrameNumber()
260 bool fenceSignaled = in updateTexImage() local
262 if (!fenceSignaled) { in updateTexImage()
DBufferStateLayer.cpp429 const bool fenceSignaled = in fenceHasSignaled() local
431 if (!fenceSignaled) { in fenceHasSignaled()
436 return fenceSignaled; in fenceHasSignaled()