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Searched refs:getOneShotListener (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRootRenderNode.cpp29 mListener = anim->getOneShotListener(); in FinishAndInvokeListener()
231 if (anim->getOneShotListener()) { in detachVectorDrawableAnimator()
DPropertyValuesAnimatorSet.h64 AnimationListener* getOneShotListener() { return mOneShotListener.get(); } in getOneShotListener() function