Searched refs:hasRoundedCorners (Results 1 – 7 of 7) sorted by relevance
557 if (needs.hasRoundedCorners()) { in generateVertexShader()574 if (needs.hasRoundedCorners()) { in generateVertexShader()604 if (needs.hasRoundedCorners()) { in generateFragmentShader()749 if (needs.hasRoundedCorners()) { in generateFragmentShader()
136 inline bool hasRoundedCorners() const { in hasRoundedCorners() function
123 when(mAnimation.hasRoundedCorners()).thenReturn(true); in testApply_setCornerRadius()134 when(mAnimation.hasRoundedCorners()).thenReturn(true); in testApply_setCornerRadius_noClip()
696 public void setHasRoundedCorners(boolean hasRoundedCorners) { in setHasRoundedCorners() argument697 mHasRoundedCorners = hasRoundedCorners; in setHasRoundedCorners()836 public boolean hasRoundedCorners() { in hasRoundedCorners() method in Animation
113 if (cropSet && mAnimation.hasRoundedCorners() && mWindowCornerRadius > 0) { in apply()
267 if (hasRoundedCorners() || shouldDrawCutout()) { in setupDecorations()664 private boolean hasRoundedCorners() { in hasRoundedCorners() method in ScreenDecorations670 if (!hasRoundedCorners()) { in shouldShowRoundedCorner()
24313 HPLandroid/view/animation/Animation;->hasRoundedCorners()Z