Searched refs:mFramesRead (Results 1 – 15 of 15) sorted by relevance
/frameworks/av/media/libaaudio/src/legacy/ |
D | AudioStreamLegacy.h | 85 return mFramesRead.get(); in getFramesRead() 128 return mFramesRead.increment(frames); in incrementFramesRead() 136 MonotonicCounter mFramesRead; variable
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D | AudioStreamTrack.cpp | 348 mFramesRead.reset32(); // service reads frames, service position reset on flush in requestFlush() 360 mFramesRead.catchUpTo(getFramesWritten()); in requestStop() 362 mFramesRead.reset32(); // service reads frames, service position reset on stop in requestStop() 500 mFramesRead.update32(position); in getFramesRead()
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/frameworks/av/services/audioflinger/ |
D | FastCaptureDumpState.cpp | 28 mReadSequence(0), mFramesRead(0), mReadErrors(0), mSampleRate(0), mFrameCount(0) in FastCaptureDumpState() 49 FastCaptureState::commandToString(mCommand), mReadSequence, mFramesRead, in dump()
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D | FastCaptureDumpState.h | 34 uint32_t mFramesRead; // total number of frames read successfully member
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D | FastCapture.cpp | 192 dumpState->mFramesRead = mTotalNativeFramesRead; in onWork()
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D | Threads.h | 1760 int64_t mFramesRead = 0; // continuous running counter. variable
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D | Threads.cpp | 7418 mFramesRead += framesRead; in threadLoop() 8088 dprintf(fd, " Frames read: %lld\n", (long long)mFramesRead); in dumpInternals_l()
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/frameworks/av/media/libnbaio/include_mono/media/nbaio/ |
D | NBAIO.h | 243 virtual int64_t framesRead() const { return mFramesRead; } in framesRead() 324 NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) in NBAIO_Port() 329 int64_t mFramesRead; variable
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/frameworks/av/media/libnbaio/ |
D | PipeReader.cpp | 75 mFramesRead += (size_t) actual; in read() 94 mFramesRead += (size_t) flushed; // we consider flushed frames as read, but not lost frames in flush()
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D | AudioBufferProviderSource.cpp | 75 mFramesRead += count; in read() 129 mFramesRead += ret; in readVia()
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D | MonoPipeReader.cpp | 54 mFramesRead += (size_t) actual; in read()
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D | LibsndfileSource.cpp | 69 mFramesRead += actual; in read()
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D | AudioStreamInSource.cpp | 84 mFramesRead += framesRead; in read()
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/frameworks/av/media/libaudioclient/ |
D | AudioRecord.cpp | 381 mFramesRead = 0; in set() 419 mFramesReadServerOffset -= mFramesRead + framesFlushed; in start() 420 mFramesRead = 0; in start() 605 timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesRead; in getTimestamp() 1129 mFramesRead += read / mFrameSize; in read() 1373 mFramesRead += readFrames; in processAudioBuffer() 1423 mFramesReadServerOffset = mFramesRead; // server resets to zero so we need an offset. in restoreRecord_l()
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/frameworks/av/media/libaudioclient/include/media/ |
D | AudioRecord.h | 683 int64_t mFramesRead; // total frames read. reset to zero after variable
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