Searched refs:mMCompositionTextureLoc (Results 1 – 2 of 2) sorted by relevance
44 mMCompositionTextureLoc = mMixProgram.getUniformLocation("uCompositionTexture"); in BlurFilter()199 glUniform1i(mMCompositionTextureLoc, 1); in render()
84 GLuint mMCompositionTextureLoc; variable