Searched refs:mTextureNames (Results 1 – 7 of 7) sorted by relevance
75 String mTextureNames[]; field in Program137 return mTextureNames[slot]; in getTextureName()214 String mTextureNames[]; field in Program.BaseProgramBuilder238 mTextureNames = new String[MAX_TEXTURE]; in BaseProgramBuilder()361 mTextureNames[mTextureCount] = texName; in addTexture()376 p.mTextureNames = new String[mTextureCount]; in initProgram()377 System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount); in initProgram()
88 texNames[i] = mTextureNames[i]; in create()
149 texNames[i] = mTextureNames[i]; in create()
73 texNames[i] = mTextureNames[i]; in create()
100 texNames[i] = mTextureNames[i]; in create()
120 std::vector<std::string> mTextureNames; variable
48 mTextureNames.push_back(std::string(textureNames[i], textureNamesLength[i])); in RsdShader()216 mShader.append(mTextureNames[ct]); in appendTextures()