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Searched refs:offsetBy (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/ui/include/ui/
DRect.h168 return offsetBy(rhs.x, rhs.y);
171 return offsetBy(-rhs.x, -rhs.y);
183 Rect& offsetBy(const Point& dp) { in offsetBy() function
184 return offsetBy(dp.x, dp.y); in offsetBy()
188 Rect& offsetBy(int32_t x, int32_t y);
/frameworks/native/include/ui/
DRect.h168 return offsetBy(rhs.x, rhs.y);
171 return offsetBy(-rhs.x, -rhs.y);
183 Rect& offsetBy(const Point& dp) { in offsetBy() function
184 return offsetBy(dp.x, dp.y); in offsetBy()
188 Rect& offsetBy(int32_t x, int32_t y);
/frameworks/native/libs/ui/include_vndk/ui/
DRect.h168 return offsetBy(rhs.x, rhs.y);
171 return offsetBy(-rhs.x, -rhs.y);
183 Rect& offsetBy(const Point& dp) { in offsetBy() function
184 return offsetBy(dp.x, dp.y); in offsetBy()
188 Rect& offsetBy(int32_t x, int32_t y);
/frameworks/native/libs/ui/
DRect.cpp67 Rect& Rect::offsetBy(int32_t x, int32_t y) { in offsetBy() function in android::Rect
DRegion.cpp805 rects->offsetBy(dx, dy); in translate()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp1312 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1329 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1346 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1364 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1384 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
/frameworks/native/services/surfaceflinger/
DRefreshRateOverlay.cpp205 frame.offsetBy(viewport.width >> 5, viewport.height >> 4); in setViewport()