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/frameworks/native/services/inputflinger/dispatcher/
DInputState.cpp367 MotionMemento& otherMemento = other.mMotionMementos[j]; in mergePointerStateTo() local
368 if (memento.deviceId == otherMemento.deviceId && in mergePointerStateTo()
369 memento.source == otherMemento.source && in mergePointerStateTo()
370 memento.displayId == otherMemento.displayId) { in mergePointerStateTo()
371 memento.mergePointerStateTo(otherMemento); in mergePointerStateTo()