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Searched refs:sReplayingManually (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.cpp51 std::atomic_bool Replayer::sReplayingManually(false);
78 sReplayingManually.store(replayManually); in Replayer()
96 sReplayingManually.store(replayManually); in Replayer()
125 sReplayingManually.store(true); in replay()
175 if (sReplayingManually) { in stopAutoReplayHandler()
180 sReplayingManually.store(true); in stopAutoReplayHandler()
199 if (!sReplayingManually || mWaitingForNextVSync) { in waitForConsoleCommmand()
233 sReplayingManually.store(true); in waitForConsoleCommmand()
237 sReplayingManually.store(false); in waitForConsoleCommmand()
246 sReplayingManually.store(false); in waitForConsoleCommmand()
DReplayer.h150 static atomic_bool sReplayingManually; variable