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Searched refs:textureMatrix (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DLayerDrawable.cpp93 SkMatrix textureMatrix; in DrawLayer() local
94 if (!textureMatrixInv.invert(&textureMatrix)) { in DrawLayer()
95 textureMatrix = textureMatrixInv; in DrawLayer()
100 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in DrawLayer()
102 matrix = textureMatrix; in DrawLayer()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp116 float textureMatrix[16]; in getLayerSettings() local
118 textureMatrix, mBufferItem.mGraphicBuffer, in getLayerSettings()
126 mat4(static_cast<const float*>(textureMatrix)) * tr; in getLayerSettings()
/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp211 float textureMatrix[16]; in prepareClientComposition() local
212 getDrawingTransformMatrix(useFiltering, textureMatrix); in prepareClientComposition()
238 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareClientComposition()
239 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareClientComposition()
266 layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareClientComposition()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument
670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()