Searched refs:absDeltaY (Results 1 – 4 of 4) sorted by relevance
57 float absDeltaY = Math.abs(ev.getY() - getDownMotionY()); in determineScrollingStart() local61 float slope = absDeltaY / absDeltaX; in determineScrollingStart()64 if (absDeltaX > mTouchSlop || absDeltaY > mTouchSlop) { in determineScrollingStart()
135 final float absDeltaY = Math.abs(deltaY); in onInterceptTouchEvent() local137 if (!mIsSwiping && absDeltaY > mTouchSlop in onInterceptTouchEvent()138 && absDeltaY > (ERROR_FACTOR_MULTIPLIER * absDeltaX)) { in onInterceptTouchEvent()
222 float absDeltaY = Math.abs(deltaY); in onInterceptTouchEvent() local228 && absDeltaY > mTouchSlop in onInterceptTouchEvent()229 && absDeltaY > (mErrorFactorMultiplier * absDeltaX)) { in onInterceptTouchEvent()
839 float absDeltaY = Math.abs(ev.getY() - mYDown); in determineScrollingStart() local843 float slope = absDeltaY / absDeltaX; in determineScrollingStart()846 if (absDeltaX > mTouchSlop || absDeltaY > mTouchSlop) { in determineScrollingStart()