Home
last modified time | relevance | path

Searched refs:infoLen (Results 1 – 1 of 1) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp46 GLint infoLen = 0; in loadShader() local
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
48 if (infoLen) { in loadShader()
49 char* buf = (char*) malloc(infoLen); in loadShader()
51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()