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Searched refs:mDivX (Results 1 – 2 of 2) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DNinePatchChunk.java33 public int mDivX[]; field in NinePatchChunk
57 chunk.mDivX = new int[byteBuffer.get()]; in deserialize()
61 checkDivCount(chunk.mDivX.length); in deserialize()
76 readIntArray(chunk.mDivX, byteBuffer); in deserialize()
DNinePatchTexture.java216 if (chunk.mDivX.length != 2 || chunk.mDivY.length != 2) { in NinePatchInstance()
225 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width); in NinePatchInstance()