Home
last modified time | relevance | path

Searched refs:mFrameBufferName (Results 1 – 2 of 2) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DFrameBuffer.cpp12 mFrameBufferName = -1; in Reset()
25 if (mFrameBufferName == (GLuint)-1) { in Init()
30 glBindFramebuffer(GL_FRAMEBUFFER, mFrameBufferName); in Init()
70 glGenFramebuffers(1, &mFrameBufferName); in CreateBuffers()
83 return mFrameBufferName; in GetFrameBufferName()
DFrameBuffer.h26 GLuint mFrameBufferName; variable