Searched refs:mSysUiProgress (Results 1 – 1 of 1) sorted by relevance
64 return scrim.mSysUiProgress;124 private float mSysUiProgress = 1; field in WorkspaceAndHotseatScrim165 if (mSysUiProgress <= 0) { in draw()258 if (progress != mSysUiProgress) { in setSysUiProgress()259 mSysUiProgress = progress; in setSysUiProgress()272 float factor = mSysUiProgress * mSysUiAnimMultiplier; in reapplySysUiAlphaNoInvalidate()