Searched refs:mUVerticalRadiusLoc (Results 1 – 1 of 1) sorted by relevance
87 private final int mUVerticalRadiusLoc; field in BlurTextureProgram148 mUVerticalRadiusLoc = GLES30.glGetUniformLocation(mVerticalBlurProgram, "uRadius"); in BlurTextureProgram()262 GLES30.glUniform1f(mUVerticalRadiusLoc, BLUR_RADIUS); in setVerticalUniformsAndAttributes()