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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() argument
72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram()