Searched refs:setStateOnUiThread (Results 1 – 3 of 3) sorted by relevance
621 mStateCallback.setStateOnUiThread(STATE_APP_CONTROLLER_RECEIVED); in onRecentsAnimationStart()630 mStateCallback.setStateOnUiThread(STATE_GESTURE_CANCELLED | STATE_HANDLER_INVALIDATED); in onRecentsAnimationCanceled()640 mStateCallback.setStateOnUiThread(STATE_GESTURE_STARTED); in onGestureStarted()663 mStateCallback.setStateOnUiThread(STATE_GESTURE_COMPLETED); in onGestureCancelled()678 mStateCallback.setStateOnUiThread(STATE_GESTURE_COMPLETED); in onGestureEnded()1167 mStateCallback.setStateOnUiThread(STATE_HANDLER_INVALIDATED); in reset()1242 mStateCallback.setStateOnUiThread(STATE_SCREENSHOT_CAPTURED); in switchToScreenshot()1245 mStateCallback.setStateOnUiThread(STATE_SCREENSHOT_CAPTURED); in switchToScreenshot()1265 () -> mStateCallback.setStateOnUiThread(STATE_SCREENSHOT_CAPTURED), in switchToScreenshot()1273 mStateCallback.setStateOnUiThread(STATE_SCREENSHOT_CAPTURED); in switchToScreenshot()[all …]
117 mStateCallback.setStateOnUiThread(STATE_SCREENSHOT_CAPTURED); in switchToScreenshot()
56 public void setStateOnUiThread(int stateFlag) { in setStateOnUiThread() method in MultiStateCallback