Searched refs:toMat4x4 (Results 1 – 1 of 1) sorted by relevance
66 inline Mat4x4 toMat4x4(const Matrix4x4F& matrix4x4F) { in toMat4x4() function88 return toMat4x4(rotationMatrix(axis, degToRad(angleInDegrees), 1)); in rotationMatrix()92 return toMat4x4(toMatrix4x4F(mat4) * rotationMatrix(axis, degToRad(angleInDegrees), 1)); in appendRotation()97 return toMat4x4(toMatrix4x4F(matL) * toMatrix4x4F(matR)); in appendMat()106 return toMat4x4(translationMatrix(pointInv) * in rotationAboutPoint()111 return toMat4x4(translationMatrix(translation)); in translationMatrixToMat4x4()115 return toMat4x4(toMatrix4x4F(mat4) * translationMatrix(translation)); in appendTranslation()119 return toMat4x4(toMatrix4x4F(deltaMatrix) * toMatrix4x4F(currentMatrix)); in appendMatrix()