# Copyright 2020 The SwiftShader Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. set(ROOT_PROJECT_COMPILE_OPTIONS ${SWIFTSHADER_COMPILE_OPTIONS} ${WARNINGS_AS_ERRORS} ) set(ROOT_PROJECT_LINK_LIBRARIES ${OS_LIBS} ${SWIFTSHADER_LIBS} ) set(COMMON_SRC_FILES Configurator.cpp CPUID.cpp Debug.cpp # DebugAndroid.cpp # GrallocAndroid.cpp Half.cpp Math.cpp Memory.cpp Resource.cpp SharedLibrary.cpp Socket.cpp Thread.cpp Timer.cpp Version.h Configurator.hpp CPUID.hpp Debug.hpp # DebugAndroid.hpp # GrallocAndroid.hpp Half.hpp Math.hpp Memory.hpp MutexLock.hpp RecursiveLock.hpp Resource.hpp SharedLibrary.hpp Socket.hpp Thread.hpp Timer.hpp Types.hpp ) add_library(gl_common EXCLUDE_FROM_ALL ${COMMON_SRC_FILES} ) set_target_properties(gl_common PROPERTIES POSITION_INDEPENDENT_CODE 1 FOLDER "SwiftShader GL" ) target_include_directories(gl_common PUBLIC ".." ) target_compile_definitions(gl_common PRIVATE "NO_SANITIZE_FUNCTION=" ) target_compile_options(gl_common PRIVATE ${ROOT_PROJECT_COMPILE_OPTIONS} ) target_link_options(gl_common PUBLIC ${SWIFTSHADER_LINK_FLAGS} ) target_link_libraries(gl_common PRIVATE ${ROOT_PROJECT_LINK_LIBRARIES} )