Lines Matching refs:requiredFormats
165 const GLenum *requiredFormats, in GetFormatSupportBase() argument
175 const TextureCaps &cap = textureCaps.get(requiredFormats[i]); in GetFormatSupportBase()
207 const GLenum (&requiredFormats)[N], in GetFormatSupport()
214 return GetFormatSupportBase(textureCaps, requiredFormats, N, requiresTexturing, in GetFormatSupport()
222 constexpr GLenum requiredFormats[] = { in DeterminePackedDepthStencilSupport() local
226 return GetFormatSupport(textureCaps, requiredFormats, false, false, true, true, false); in DeterminePackedDepthStencilSupport()
232 constexpr GLenum requiredFormats[] = { in DetermineReadDepthSupport() local
236 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, false, false); in DetermineReadDepthSupport()
242 constexpr GLenum requiredFormats[] = { in DetermineReadStencilSupport() local
246 return GetFormatSupport(textureCaps, requiredFormats, false, false, true, false, false); in DetermineReadStencilSupport()
252 constexpr GLenum requiredFormats[] = { in DetermineDepthBufferFloat2Support() local
257 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, false, false); in DetermineDepthBufferFloat2Support()
263 constexpr GLenum requiredFormats[] = { in DetermineRGB8AndRGBA8TextureSupport() local
268 return GetFormatSupport(textureCaps, requiredFormats, false, false, false, true, false); in DetermineRGB8AndRGBA8TextureSupport()
274 constexpr GLenum requiredFormats[] = { in DetermineBGRA8TextureSupport() local
278 return GetFormatSupport(textureCaps, requiredFormats, true, true, true, true, false); in DetermineBGRA8TextureSupport()
284 constexpr GLenum requiredFormats[] = { in DetermineBGRAReadFormatSupport() local
290 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, true, false); in DetermineBGRAReadFormatSupport()
299 constexpr GLenum requiredFormats[] = { in DetermineColorBufferHalfFloatSupport() local
303 return GetFormatSupport(textureCaps, requiredFormats, false, false, true, true, false); in DetermineColorBufferHalfFloatSupport()
309 constexpr GLenum requiredFormats[] = { in DetermineHalfFloatTextureSupport() local
313 return GetFormatSupport(textureCaps, requiredFormats, true, false, false, false, false); in DetermineHalfFloatTextureSupport()
320 constexpr GLenum requiredFormats[] = {GL_RGBA16F, GL_RGB16F}; in DetermineHalfFloatTextureFilteringSupport() local
332 return GetFormatSupport(textureCaps, requiredFormats, false, true, false, false, false); in DetermineHalfFloatTextureFilteringSupport()
338 constexpr GLenum requiredFormats[] = { in DetermineFloatTextureSupport() local
342 return GetFormatSupport(textureCaps, requiredFormats, true, false, false, false, false); in DetermineFloatTextureSupport()
349 constexpr GLenum requiredFormats[] = { in DetermineFloatTextureFilteringSupport() local
367 return GetFormatSupport(textureCaps, requiredFormats, false, true, false, false, false); in DetermineFloatTextureFilteringSupport()
375 constexpr GLenum requiredFormats[] = { in DetermineRGTextureSupport() local
400 return GetFormatSupport(textureCaps, requiredFormats, true, true, true, true, false); in DetermineRGTextureSupport()
407 constexpr GLenum requiredFormats[] = { in DetermineTextureFormat2101010Support() local
412 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineTextureFormat2101010Support()
418 constexpr GLenum requiredFormats[] = { in DetermineDXT1TextureSupport() local
423 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineDXT1TextureSupport()
429 constexpr GLenum requiredFormats[] = { in DetermineDXT3TextureSupport() local
433 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineDXT3TextureSupport()
439 constexpr GLenum requiredFormats[] = { in DetermineDXT5TextureSupport() local
443 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineDXT5TextureSupport()
449 constexpr GLenum requiredFormats[] = { in DetermineS3TCsRGBTextureSupport() local
456 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineS3TCsRGBTextureSupport()
462 constexpr GLenum requiredFormats[] = { in DetermineASTCLDRTextureSupport() local
479 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineASTCLDRTextureSupport()
491 constexpr GLenum requiredFormats[] = { in DetermineASTCOESTExtureSupport() local
504 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineASTCOESTExtureSupport()
510 constexpr GLenum requiredFormats[] = { in DetermineETC1RGB8TextureSupport() local
514 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC1RGB8TextureSupport()
520 constexpr GLenum requiredFormats[] = { in DetermineETC2RGB8TextureSupport() local
524 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2RGB8TextureSupport()
530 constexpr GLenum requiredFormats[] = { in DetermineETC2sRGB8TextureSupport() local
534 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2sRGB8TextureSupport()
540 constexpr GLenum requiredFormats[] = { in DetermineETC2PunchthroughARGB8TextureSupport() local
544 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2PunchthroughARGB8TextureSupport()
550 constexpr GLenum requiredFormats[] = { in DetermineETC2PunchthroughAsRGB8AlphaTextureSupport() local
554 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2PunchthroughAsRGB8AlphaTextureSupport()
560 constexpr GLenum requiredFormats[] = { in DetermineETC2RGBA8TextureSupport() local
564 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2RGBA8TextureSupport()
570 constexpr GLenum requiredFormats[] = { in DetermineETC2sRGB8Alpha8TextureSupport() local
574 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineETC2sRGB8Alpha8TextureSupport()
580 constexpr GLenum requiredFormats[] = { in DetermineEACR11UnsignedTextureSupport() local
584 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineEACR11UnsignedTextureSupport()
590 constexpr GLenum requiredFormats[] = { in DetermineEACR11SignedTextureSupport() local
594 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineEACR11SignedTextureSupport()
600 constexpr GLenum requiredFormats[] = { in DetermineEACRG11UnsignedTextureSupport() local
604 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineEACRG11UnsignedTextureSupport()
610 constexpr GLenum requiredFormats[] = { in DetermineEACRG11SignedTextureSupport() local
614 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineEACRG11SignedTextureSupport()
652 constexpr GLenum requiredFormats[] = { in DetermineDepthTextureANGLESupport() local
665 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, false, false); in DetermineDepthTextureANGLESupport()
671 constexpr GLenum requiredFormats[] = { in DetermineDepthTextureOESSupport() local
683 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, true, false); in DetermineDepthTextureOESSupport()
689 constexpr GLenum requiredFormats[] = { in DetermineDepth24OESSupport() local
693 return GetFormatSupport(textureCaps, requiredFormats, false, false, false, true, false); in DetermineDepth24OESSupport()
699 constexpr GLenum requiredFormats[] = { in DetermineDepth32Support() local
703 return GetFormatSupport(textureCaps, requiredFormats, false, false, true, true, false); in DetermineDepth32Support()
709 constexpr GLenum requiredFormats[] = { in DetermineColorBufferFloatRGBSupport() local
713 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, false, false); in DetermineColorBufferFloatRGBSupport()
719 constexpr GLenum requiredFormats[] = { in DetermineColorBufferFloatRGBASupport() local
723 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, true, false); in DetermineColorBufferFloatRGBASupport()
749 constexpr GLenum requiredFormats[] = { in DetermineFloatBlendSupport() local
755 return GetFormatSupport(textureCaps, requiredFormats, true, false, true, true, true); in DetermineFloatBlendSupport()
779 constexpr GLenum requiredFormats[] = { in DetermineRGTCTextureSupport() local
783 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineRGTCTextureSupport()
789 constexpr GLenum requiredFormats[] = { in DetermineBPTCTextureSupport() local
793 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineBPTCTextureSupport()
799 constexpr GLenum requiredFormats[] = { in DeterminePVRTCTextureSupport() local
803 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DeterminePVRTCTextureSupport()
809 constexpr GLenum requiredFormats[] = { in DeterminePVRTCsRGBTextureSupport() local
813 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DeterminePVRTCsRGBTextureSupport()
818 constexpr GLenum requiredFormats[] = {GL_COMPRESSED_R11_EAC, in DetermineCompressedTextureETCSupport() local
829 return GetFormatSupport(textureCaps, requiredFormats, true, true, false, false, false); in DetermineCompressedTextureETCSupport()
835 constexpr GLenum requiredFormats[] = { in DetermineStencilIndex8Support() local
839 return GetFormatSupport(textureCaps, requiredFormats, false, false, true, false, false); in DetermineStencilIndex8Support()