Lines Matching refs:resolveDesc
476 D3D11_TEXTURE2D_DESC resolveDesc; in copyWithoutConversion() local
477 resolveDesc.Width = extents.width; in copyWithoutConversion()
478 resolveDesc.Height = extents.height; in copyWithoutConversion()
479 resolveDesc.MipLevels = 1; in copyWithoutConversion()
480 resolveDesc.ArraySize = 1; in copyWithoutConversion()
481 resolveDesc.Format = textureHelper.getFormat(); in copyWithoutConversion()
482 resolveDesc.SampleDesc.Count = 1; in copyWithoutConversion()
483 resolveDesc.SampleDesc.Quality = 0; in copyWithoutConversion()
484 resolveDesc.Usage = D3D11_USAGE_DEFAULT; in copyWithoutConversion()
485 resolveDesc.BindFlags = 0; in copyWithoutConversion()
486 resolveDesc.CPUAccessFlags = 0; in copyWithoutConversion()
487 resolveDesc.MiscFlags = 0; in copyWithoutConversion()
491 mRenderer->allocateResource(GetImplAs<Context11>(context), resolveDesc, &resolveTex)); in copyWithoutConversion()