Lines Matching refs:rasterDesc
192 D3D11_RASTERIZER_DESC rasterDesc; in getRasterizerState() local
193 rasterDesc.FillMode = D3D11_FILL_SOLID; in getRasterizerState()
194 rasterDesc.CullMode = cullMode; in getRasterizerState()
195 rasterDesc.FrontCounterClockwise = (rasterState.frontFace == GL_CCW) ? FALSE : TRUE; in getRasterizerState()
196 rasterDesc.DepthBiasClamp = 0.0f; // MSDN documentation of DepthBiasClamp implies a value of in getRasterizerState()
198 rasterDesc.DepthClipEnable = TRUE; in getRasterizerState()
199 rasterDesc.ScissorEnable = scissorEnabled ? TRUE : FALSE; in getRasterizerState()
200 rasterDesc.MultisampleEnable = rasterState.multiSample; in getRasterizerState()
201 rasterDesc.AntialiasedLineEnable = FALSE; in getRasterizerState()
205 rasterDesc.SlopeScaledDepthBias = rasterState.polygonOffsetFactor; in getRasterizerState()
206 rasterDesc.DepthBias = (INT)rasterState.polygonOffsetUnits; in getRasterizerState()
210 rasterDesc.SlopeScaledDepthBias = 0.0f; in getRasterizerState()
211 rasterDesc.DepthBias = 0; in getRasterizerState()
215 ANGLE_TRY(renderer->allocateResource(GetImplAs<Context11>(context), rasterDesc, in getRasterizerState()