Lines Matching refs:d3d11
50 const d3d11::RenderTargetView &getRenderTarget();
51 const d3d11::SharedSRV &getRenderTargetShaderResource(d3d::Context *context);
54 const d3d11::DepthStencilView &getDepthStencil();
55 const d3d11::SharedSRV &getDepthStencilShaderResource();
104 d3d11::RenderTargetView mBackBufferRTView;
105 d3d11::SharedSRV mBackBufferSRView;
109 d3d11::RenderTargetView mOffscreenRTView;
110 d3d11::SharedSRV mOffscreenSRView;
115 d3d11::DepthStencilView mDepthStencilDSView;
116 d3d11::SharedSRV mDepthStencilSRView;
118 d3d11::Buffer mQuadVB;
119 d3d11::SamplerState mPassThroughSampler;
120 d3d11::InputLayout mPassThroughIL;
121 d3d11::VertexShader mPassThroughVS;
122 d3d11::PixelShader mPassThroughOrResolvePS;
123 d3d11::RasterizerState mPassThroughRS;