Lines Matching refs:GLint
52 GLint level,
54 GLint layer,
97 void INTERNAL_GL_APIENTRY glBlitFramebufferNULL(GLint srcX0,
98 GLint srcY0,
99 GLint srcX1,
100 GLint srcY1,
101 GLint dstX0,
102 GLint dstY0,
103 GLint dstX1,
104 GLint dstY1,
107 void INTERNAL_GL_APIENTRY glBlitFramebufferEXTNULL(GLint srcX0,
108 GLint srcY0,
109 GLint srcX1,
110 GLint srcY1,
111 GLint dstX0,
112 GLint dstY0,
113 GLint dstX1,
114 GLint dstY1,
117 void INTERNAL_GL_APIENTRY glBlitFramebufferNVNULL(GLint srcX0,
118 GLint srcY0,
119 GLint srcX1,
120 GLint srcY1,
121 GLint dstX0,
122 GLint dstY0,
123 GLint dstX1,
124 GLint dstY1,
129 GLint srcX0,
130 GLint srcY0,
131 GLint srcX1,
132 GLint srcY1,
133 GLint dstX0,
134 GLint dstY0,
135 GLint dstX1,
136 GLint dstY1,
172 GLint drawbuffer,
174 GLint stencil);
176 GLint drawbuffer,
178 void INTERNAL_GL_APIENTRY glClearBufferivNULL(GLenum buffer, GLint drawbuffer, const GLint *value);
180 GLint drawbuffer,
199 GLint drawbuffer,
201 GLint stencil);
204 GLint drawbuffer,
208 GLint drawbuffer,
209 const GLint *value);
212 GLint drawbuffer,
214 void INTERNAL_GL_APIENTRY glClearStencilNULL(GLint s);
216 glClearTexImageNULL(GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
218 GLint level,
219 GLint xoffset,
220 GLint yoffset,
221 GLint zoffset,
238 GLint level,
241 GLint border,
245 GLint level,
249 GLint border,
253 GLint level,
258 GLint border,
262 GLint level,
263 GLint xoffset,
269 GLint level,
270 GLint xoffset,
271 GLint yoffset,
278 GLint level,
279 GLint xoffset,
280 GLint yoffset,
281 GLint zoffset,
289 GLint level,
290 GLint xoffset,
296 GLint level,
297 GLint xoffset,
298 GLint yoffset,
305 GLint level,
306 GLint xoffset,
307 GLint yoffset,
308 GLint zoffset,
322 GLint srcLevel,
323 GLint srcX,
324 GLint srcY,
325 GLint srcZ,
328 GLint dstLevel,
329 GLint dstX,
330 GLint dstY,
331 GLint dstZ,
341 GLint level,
343 GLint x,
344 GLint y,
346 GLint border);
348 GLint level,
350 GLint x,
351 GLint y,
354 GLint border);
356 glCopyTexSubImage1DNULL(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
358 GLint level,
359 GLint xoffset,
360 GLint yoffset,
361 GLint x,
362 GLint y,
366 GLint level,
367 GLint xoffset,
368 GLint yoffset,
369 GLint zoffset,
370 GLint x,
371 GLint y,
375 GLint level,
376 GLint xoffset,
377 GLint x,
378 GLint y,
381 GLint level,
382 GLint xoffset,
383 GLint yoffset,
384 GLint x,
385 GLint y,
389 GLint level,
390 GLint xoffset,
391 GLint yoffset,
392 GLint zoffset,
393 GLint x,
394 GLint y,
460 void INTERNAL_GL_APIENTRY glDrawArraysNULL(GLenum mode, GLint first, GLsizei count);
463 GLint first,
467 GLint first,
481 GLint basevertex);
501 GLint basevertex);
507 GLint basevertex,
521 GLint basevertex);
552 void INTERNAL_GL_APIENTRY glFramebufferParameteriNULL(GLenum target, GLenum pname, GLint param);
560 GLint level);
565 GLint level);
570 GLint level);
575 GLint level,
581 GLint level,
587 GLint level,
588 GLint zoffset);
592 GLint level,
593 GLint layer);
597 GLint level,
598 GLint baseViewIndex,
617 GLint *params);
622 GLint *size,
641 GLint *values);
646 GLint *size,
657 GLint *params);
667 GLint *params);
672 GLint INTERNAL_GL_APIENTRY glGetAttribLocationNULL(GLuint program, const GLchar *name);
678 void INTERNAL_GL_APIENTRY glGetBufferParameterivNULL(GLenum target, GLenum pname, GLint *params);
684 void INTERNAL_GL_APIENTRY glGetCompressedTexImageNULL(GLenum target, GLint level, void *img);
686 GLint level,
690 GLint level,
691 GLint xoffset,
692 GLint yoffset,
693 GLint zoffset,
710 void INTERNAL_GL_APIENTRY glGetFenceivNVNULL(GLuint fence, GLenum pname, GLint *params);
713 GLint INTERNAL_GL_APIENTRY glGetFragDataIndexNULL(GLuint program, const GLchar *name);
714 GLint INTERNAL_GL_APIENTRY glGetFragDataLocationNULL(GLuint program, const GLchar *name);
718 GLint *params);
721 GLint *params);
725 void INTERNAL_GL_APIENTRY glGetIntegeri_vNULL(GLenum target, GLuint index, GLint *data);
726 void INTERNAL_GL_APIENTRY glGetIntegervNULL(GLenum pname, GLint *data);
732 GLint *params);
742 GLint *params);
745 GLint *params);
752 GLint *params);
761 GLint *params);
764 GLint *param);
767 GLint *params);
790 GLint *params);
795 void INTERNAL_GL_APIENTRY glGetProgramPipelineivNULL(GLuint pipeline, GLenum pname, GLint *params);
799 GLint INTERNAL_GL_APIENTRY glGetProgramResourceLocationNULL(GLuint program,
802 GLint INTERNAL_GL_APIENTRY glGetProgramResourceLocationIndexNULL(GLuint program,
818 GLint *params);
822 GLint *values);
823 void INTERNAL_GL_APIENTRY glGetProgramivNULL(GLuint program, GLenum pname, GLint *params);
843 GLint *params);
845 void INTERNAL_GL_APIENTRY glGetQueryObjectivNULL(GLuint id, GLenum pname, GLint *params);
848 void INTERNAL_GL_APIENTRY glGetQueryivNULL(GLenum target, GLenum pname, GLint *params);
851 GLint *params);
852 void INTERNAL_GL_APIENTRY glGetSamplerParameterIivNULL(GLuint sampler, GLenum pname, GLint *params);
859 void INTERNAL_GL_APIENTRY glGetSamplerParameterivNULL(GLuint sampler, GLenum pname, GLint *params);
869 GLint *range,
870 GLint *precision);
875 void INTERNAL_GL_APIENTRY glGetShaderivNULL(GLuint shader, GLenum pname, GLint *params);
881 GLint INTERNAL_GL_APIENTRY glGetSubroutineUniformLocationNULL(GLuint program,
885 glGetSyncivNULL(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
887 glGetTexImageNULL(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
889 GLint level,
893 GLint level,
895 GLint *params);
896 void INTERNAL_GL_APIENTRY glGetTexParameterIivNULL(GLenum target, GLenum pname, GLint *params);
899 void INTERNAL_GL_APIENTRY glGetTexParameterivNULL(GLenum target, GLenum pname, GLint *params);
901 GLint level,
907 GLint level,
911 GLint level,
913 GLint *params);
914 void INTERNAL_GL_APIENTRY glGetTextureParameterIivNULL(GLuint texture, GLenum pname, GLint *params);
921 void INTERNAL_GL_APIENTRY glGetTextureParameterivNULL(GLuint texture, GLenum pname, GLint *params);
923 GLint level,
924 GLint xoffset,
925 GLint yoffset,
926 GLint zoffset,
948 GLint *param);
949 void INTERNAL_GL_APIENTRY glGetTransformFeedbackivNULL(GLuint xfb, GLenum pname, GLint *param);
956 GLint INTERNAL_GL_APIENTRY glGetUniformLocationNULL(GLuint program, const GLchar *name);
958 GLint location,
960 void INTERNAL_GL_APIENTRY glGetUniformdvNULL(GLuint program, GLint location, GLdouble *params);
961 void INTERNAL_GL_APIENTRY glGetUniformfvNULL(GLuint program, GLint location, GLfloat *params);
962 void INTERNAL_GL_APIENTRY glGetUniformivNULL(GLuint program, GLint location, GLint *params);
963 void INTERNAL_GL_APIENTRY glGetUniformuivNULL(GLuint program, GLint location, GLuint *params);
973 GLint *param);
974 void INTERNAL_GL_APIENTRY glGetVertexArrayivNULL(GLuint vaobj, GLenum pname, GLint *param);
975 void INTERNAL_GL_APIENTRY glGetVertexAttribIivNULL(GLuint index, GLenum pname, GLint *params);
981 void INTERNAL_GL_APIENTRY glGetVertexAttribivNULL(GLuint index, GLenum pname, GLint *params);
983 GLint lod,
987 GLint level,
993 GLint location,
997 GLint location,
1001 GLint location,
1003 GLint *params);
1005 GLint location,
1012 GLint fd);
1021 void INTERNAL_GL_APIENTRY glImportSemaphoreFdEXTNULL(GLuint semaphore, GLenum handleType, GLint fd);
1042 GLint x,
1043 GLint y,
1049 GLint x,
1050 GLint y,
1053 void INTERNAL_GL_APIENTRY glInvalidateTexImageNULL(GLuint texture, GLint level);
1055 GLint level,
1056 GLint xoffset,
1057 GLint yoffset,
1058 GLint zoffset,
1098 const GLint *params);
1101 const GLint *first,
1118 const GLint *basevertex);
1146 GLint param);
1155 GLint level);
1159 GLint level,
1160 GLint layer);
1178 void INTERNAL_GL_APIENTRY glPatchParameteriNULL(GLenum pname, GLint value);
1181 void INTERNAL_GL_APIENTRY glPixelStoreiNULL(GLenum pname, GLint param);
1184 void INTERNAL_GL_APIENTRY glPointParameteriNULL(GLenum pname, GLint param);
1185 void INTERNAL_GL_APIENTRY glPointParameterivNULL(GLenum pname, const GLint *params);
1204 void INTERNAL_GL_APIENTRY glProgramParameteriNULL(GLuint program, GLenum pname, GLint value);
1205 void INTERNAL_GL_APIENTRY glProgramUniform1dNULL(GLuint program, GLint location, GLdouble v0);
1207 GLint location,
1210 void INTERNAL_GL_APIENTRY glProgramUniform1fNULL(GLuint program, GLint location, GLfloat v0);
1212 GLint location,
1215 void INTERNAL_GL_APIENTRY glProgramUniform1iNULL(GLuint program, GLint location, GLint v0);
1217 GLint location,
1219 const GLint *value);
1220 void INTERNAL_GL_APIENTRY glProgramUniform1uiNULL(GLuint program, GLint location, GLuint v0);
1222 GLint location,
1226 GLint location,
1230 GLint location,
1234 GLint location,
1238 GLint location,
1242 GLint location,
1243 GLint v0,
1244 GLint v1);
1246 GLint location,
1248 const GLint *value);
1250 GLint location,
1254 GLint location,
1258 glProgramUniform3dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
1260 GLint location,
1264 glProgramUniform3fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1266 GLint location,
1270 glProgramUniform3iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1272 GLint location,
1274 const GLint *value);
1276 glProgramUniform3uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1278 GLint location,
1282 GLint location,
1288 GLint location,
1292 GLint location,
1298 GLint location,
1302 glProgramUniform4iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1304 GLint location,
1306 const GLint *value);
1308 glProgramUniform4uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1310 GLint location,
1314 GLint location,
1319 GLint location,
1324 GLint location,
1329 GLint location,
1334 GLint location,
1339 GLint location,
1344 GLint location,
1349 GLint location,
1354 GLint location,
1359 GLint location,
1364 GLint location,
1369 GLint location,
1374 GLint location,
1379 GLint location,
1384 GLint location,
1389 GLint location,
1394 GLint location,
1399 GLint location,
1411 void INTERNAL_GL_APIENTRY glReadPixelsNULL(GLint x,
1412 GLint y,
1418 void INTERNAL_GL_APIENTRY glReadnPixelsNULL(GLint x,
1419 GLint y,
1451 const GLint *param);
1459 void INTERNAL_GL_APIENTRY glSamplerParameteriNULL(GLuint sampler, GLenum pname, GLint param);
1462 const GLint *param);
1463 void INTERNAL_GL_APIENTRY glScissorNULL(GLint x, GLint y, GLsizei width, GLsizei height);
1464 void INTERNAL_GL_APIENTRY glScissorArrayvNULL(GLuint first, GLsizei count, const GLint *v);
1466 glScissorIndexedNULL(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
1467 void INTERNAL_GL_APIENTRY glScissorIndexedvNULL(GLuint index, const GLint *v);
1480 const GLint *length);
1490 void INTERNAL_GL_APIENTRY glStencilFuncNULL(GLenum func, GLint ref, GLuint mask);
1493 GLint ref,
1522 GLint level,
1523 GLint internalformat,
1525 GLint border,
1530 GLint level,
1531 GLint internalformat,
1534 GLint border,
1545 GLint level,
1546 GLint internalformat,
1550 GLint border,
1561 void INTERNAL_GL_APIENTRY glTexParameterIivNULL(GLenum target, GLenum pname, const GLint *params);
1565 void INTERNAL_GL_APIENTRY glTexParameteriNULL(GLenum target, GLenum pname, GLint param);
1566 void INTERNAL_GL_APIENTRY glTexParameterivNULL(GLenum target, GLenum pname, const GLint *params);
1628 GLint level,
1629 GLint xoffset,
1635 GLint level,
1636 GLint xoffset,
1637 GLint yoffset,
1644 GLint level,
1645 GLint xoffset,
1646 GLint yoffset,
1647 GLint zoffset,
1663 const GLint *params);
1671 void INTERNAL_GL_APIENTRY glTextureParameteriNULL(GLuint texture, GLenum pname, GLint param);
1674 const GLint *param);
1736 GLint level,
1737 GLint xoffset,
1743 GLint level,
1744 GLint xoffset,
1745 GLint yoffset,
1752 GLint level,
1753 GLint xoffset,
1754 GLint yoffset,
1755 GLint zoffset,
1782 void INTERNAL_GL_APIENTRY glUniform1dNULL(GLint location, GLdouble x);
1783 void INTERNAL_GL_APIENTRY glUniform1dvNULL(GLint location, GLsizei count, const GLdouble *value);
1784 void INTERNAL_GL_APIENTRY glUniform1fNULL(GLint location, GLfloat v0);
1785 void INTERNAL_GL_APIENTRY glUniform1fvNULL(GLint location, GLsizei count, const GLfloat *value);
1786 void INTERNAL_GL_APIENTRY glUniform1iNULL(GLint location, GLint v0);
1787 void INTERNAL_GL_APIENTRY glUniform1ivNULL(GLint location, GLsizei count, const GLint *value);
1788 void INTERNAL_GL_APIENTRY glUniform1uiNULL(GLint location, GLuint v0);
1789 void INTERNAL_GL_APIENTRY glUniform1uivNULL(GLint location, GLsizei count, const GLuint *value);
1790 void INTERNAL_GL_APIENTRY glUniform2dNULL(GLint location, GLdouble x, GLdouble y);
1791 void INTERNAL_GL_APIENTRY glUniform2dvNULL(GLint location, GLsizei count, const GLdouble *value);
1792 void INTERNAL_GL_APIENTRY glUniform2fNULL(GLint location, GLfloat v0, GLfloat v1);
1793 void INTERNAL_GL_APIENTRY glUniform2fvNULL(GLint location, GLsizei count, const GLfloat *value);
1794 void INTERNAL_GL_APIENTRY glUniform2iNULL(GLint location, GLint v0, GLint v1);
1795 void INTERNAL_GL_APIENTRY glUniform2ivNULL(GLint location, GLsizei count, const GLint *value);
1796 void INTERNAL_GL_APIENTRY glUniform2uiNULL(GLint location, GLuint v0, GLuint v1);
1797 void INTERNAL_GL_APIENTRY glUniform2uivNULL(GLint location, GLsizei count, const GLuint *value);
1798 void INTERNAL_GL_APIENTRY glUniform3dNULL(GLint location, GLdouble x, GLdouble y, GLdouble z);
1799 void INTERNAL_GL_APIENTRY glUniform3dvNULL(GLint location, GLsizei count, const GLdouble *value);
1800 void INTERNAL_GL_APIENTRY glUniform3fNULL(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1801 void INTERNAL_GL_APIENTRY glUniform3fvNULL(GLint location, GLsizei count, const GLfloat *value);
1802 void INTERNAL_GL_APIENTRY glUniform3iNULL(GLint location, GLint v0, GLint v1, GLint v2);
1803 void INTERNAL_GL_APIENTRY glUniform3ivNULL(GLint location, GLsizei count, const GLint *value);
1804 void INTERNAL_GL_APIENTRY glUniform3uiNULL(GLint location, GLuint v0, GLuint v1, GLuint v2);
1805 void INTERNAL_GL_APIENTRY glUniform3uivNULL(GLint location, GLsizei count, const GLuint *value);
1807 glUniform4dNULL(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1808 void INTERNAL_GL_APIENTRY glUniform4dvNULL(GLint location, GLsizei count, const GLdouble *value);
1810 glUniform4fNULL(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1811 void INTERNAL_GL_APIENTRY glUniform4fvNULL(GLint location, GLsizei count, const GLfloat *value);
1812 void INTERNAL_GL_APIENTRY glUniform4iNULL(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1813 void INTERNAL_GL_APIENTRY glUniform4ivNULL(GLint location, GLsizei count, const GLint *value);
1815 glUniform4uiNULL(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1816 void INTERNAL_GL_APIENTRY glUniform4uivNULL(GLint location, GLsizei count, const GLuint *value);
1820 void INTERNAL_GL_APIENTRY glUniformMatrix2dvNULL(GLint location,
1824 void INTERNAL_GL_APIENTRY glUniformMatrix2fvNULL(GLint location,
1828 void INTERNAL_GL_APIENTRY glUniformMatrix2x3dvNULL(GLint location,
1832 void INTERNAL_GL_APIENTRY glUniformMatrix2x3fvNULL(GLint location,
1836 void INTERNAL_GL_APIENTRY glUniformMatrix2x4dvNULL(GLint location,
1840 void INTERNAL_GL_APIENTRY glUniformMatrix2x4fvNULL(GLint location,
1844 void INTERNAL_GL_APIENTRY glUniformMatrix3dvNULL(GLint location,
1848 void INTERNAL_GL_APIENTRY glUniformMatrix3fvNULL(GLint location,
1852 void INTERNAL_GL_APIENTRY glUniformMatrix3x2dvNULL(GLint location,
1856 void INTERNAL_GL_APIENTRY glUniformMatrix3x2fvNULL(GLint location,
1860 void INTERNAL_GL_APIENTRY glUniformMatrix3x4dvNULL(GLint location,
1864 void INTERNAL_GL_APIENTRY glUniformMatrix3x4fvNULL(GLint location,
1868 void INTERNAL_GL_APIENTRY glUniformMatrix4dvNULL(GLint location,
1872 void INTERNAL_GL_APIENTRY glUniformMatrix4fvNULL(GLint location,
1876 void INTERNAL_GL_APIENTRY glUniformMatrix4x2dvNULL(GLint location,
1880 void INTERNAL_GL_APIENTRY glUniformMatrix4x2fvNULL(GLint location,
1884 void INTERNAL_GL_APIENTRY glUniformMatrix4x3dvNULL(GLint location,
1888 void INTERNAL_GL_APIENTRY glUniformMatrix4x3fvNULL(GLint location,
1908 GLint size,
1914 GLint size,
1919 GLint size,
1956 void INTERNAL_GL_APIENTRY glVertexAttrib4NivNULL(GLuint index, const GLint *v);
1970 void INTERNAL_GL_APIENTRY glVertexAttrib4ivNULL(GLuint index, const GLint *v);
1980 GLint size,
1984 void INTERNAL_GL_APIENTRY glVertexAttribI1iNULL(GLuint index, GLint x);
1985 void INTERNAL_GL_APIENTRY glVertexAttribI1ivNULL(GLuint index, const GLint *v);
1988 void INTERNAL_GL_APIENTRY glVertexAttribI2iNULL(GLuint index, GLint x, GLint y);
1989 void INTERNAL_GL_APIENTRY glVertexAttribI2ivNULL(GLuint index, const GLint *v);
1992 void INTERNAL_GL_APIENTRY glVertexAttribI3iNULL(GLuint index, GLint x, GLint y, GLint z);
1993 void INTERNAL_GL_APIENTRY glVertexAttribI3ivNULL(GLuint index, const GLint *v);
1997 void INTERNAL_GL_APIENTRY glVertexAttribI4iNULL(GLuint index, GLint x, GLint y, GLint z, GLint w);
1998 void INTERNAL_GL_APIENTRY glVertexAttribI4ivNULL(GLuint index, const GLint *v);
2006 GLint size,
2010 GLint size,
2024 GLint size,
2028 GLint size,
2065 GLint size,
2071 void INTERNAL_GL_APIENTRY glViewportNULL(GLint x, GLint y, GLsizei width, GLsizei height);