Lines Matching full:context

14 bool ValidateBeginQueryIndexed(const Context *context, GLenum target, GLuint index, QueryID id)  in ValidateBeginQueryIndexed()  argument
19 bool ValidateDrawTransformFeedback(const Context *context, GLenum mode, TransformFeedbackID id) in ValidateDrawTransformFeedback() argument
24 bool ValidateDrawTransformFeedbackStream(const Context *context, in ValidateDrawTransformFeedbackStream() argument
32 bool ValidateEndQueryIndexed(const Context *context, GLenum target, GLuint index) in ValidateEndQueryIndexed() argument
37 bool ValidateGetActiveSubroutineName(const Context *context, in ValidateGetActiveSubroutineName() argument
48 bool ValidateGetActiveSubroutineUniformName(const Context *context, in ValidateGetActiveSubroutineUniformName() argument
59 bool ValidateGetActiveSubroutineUniformiv(const Context *context, in ValidateGetActiveSubroutineUniformiv() argument
69 bool ValidateGetProgramStageiv(const Context *context, in ValidateGetProgramStageiv() argument
78 bool ValidateGetQueryIndexediv(const Context *context, in ValidateGetQueryIndexediv() argument
87 bool ValidateGetSubroutineIndex(const Context *context, in ValidateGetSubroutineIndex() argument
95 bool ValidateGetSubroutineUniformLocation(const Context *context, in ValidateGetSubroutineUniformLocation() argument
103 bool ValidateGetUniformSubroutineuiv(const Context *context, in ValidateGetUniformSubroutineuiv() argument
111 bool ValidateGetUniformdv(const Context *context, in ValidateGetUniformdv() argument
119 bool ValidatePatchParameterfv(const Context *context, GLenum pname, const GLfloat *values) in ValidatePatchParameterfv() argument
124 bool ValidateUniform1d(const Context *context, UniformLocation location, GLdouble x) in ValidateUniform1d() argument
129 bool ValidateUniform1dv(const Context *context, in ValidateUniform1dv() argument
137 bool ValidateUniform2d(const Context *context, UniformLocation location, GLdouble x, GLdouble y) in ValidateUniform2d() argument
142 bool ValidateUniform2dv(const Context *context, in ValidateUniform2dv() argument
150 bool ValidateUniform3d(const Context *context, in ValidateUniform3d() argument
159 bool ValidateUniform3dv(const Context *context, in ValidateUniform3dv() argument
167 bool ValidateUniform4d(const Context *context, in ValidateUniform4d() argument
177 bool ValidateUniform4dv(const Context *context, in ValidateUniform4dv() argument
185 bool ValidateUniformMatrix2dv(const Context *context, in ValidateUniformMatrix2dv() argument
194 bool ValidateUniformMatrix2x3dv(const Context *context, in ValidateUniformMatrix2x3dv() argument
203 bool ValidateUniformMatrix2x4dv(const Context *context, in ValidateUniformMatrix2x4dv() argument
212 bool ValidateUniformMatrix3dv(const Context *context, in ValidateUniformMatrix3dv() argument
221 bool ValidateUniformMatrix3x2dv(const Context *context, in ValidateUniformMatrix3x2dv() argument
230 bool ValidateUniformMatrix3x4dv(const Context *context, in ValidateUniformMatrix3x4dv() argument
239 bool ValidateUniformMatrix4dv(const Context *context, in ValidateUniformMatrix4dv() argument
248 bool ValidateUniformMatrix4x2dv(const Context *context, in ValidateUniformMatrix4x2dv() argument
257 bool ValidateUniformMatrix4x3dv(const Context *context, in ValidateUniformMatrix4x3dv() argument
266 bool ValidateUniformSubroutinesuiv(const Context *context, in ValidateUniformSubroutinesuiv() argument
274 bool ValidateDepthRangeArrayv(const Context *context, in ValidateDepthRangeArrayv() argument
282 bool ValidateDepthRangeIndexed(const Context *context, GLuint index, GLdouble n, GLdouble f) in ValidateDepthRangeIndexed() argument
287 bool ValidateGetDoublei_v(const Context *context, GLenum target, GLuint index, const GLdouble *data) in ValidateGetDoublei_v() argument
292 bool ValidateGetFloati_v(const Context *context, GLenum target, GLuint index, const GLfloat *data) in ValidateGetFloati_v() argument
297 bool ValidateGetVertexAttribLdv(const Context *context, in ValidateGetVertexAttribLdv() argument
305 bool ValidateProgramUniform1d(const Context *context, in ValidateProgramUniform1d() argument
313 bool ValidateProgramUniform1dv(const Context *context, in ValidateProgramUniform1dv() argument
322 bool ValidateProgramUniform2d(const Context *context, in ValidateProgramUniform2d() argument
331 bool ValidateProgramUniform2dv(const Context *context, in ValidateProgramUniform2dv() argument
340 bool ValidateProgramUniform3d(const Context *context, in ValidateProgramUniform3d() argument
350 bool ValidateProgramUniform3dv(const Context *context, in ValidateProgramUniform3dv() argument
359 bool ValidateProgramUniform4d(const Context *context, in ValidateProgramUniform4d() argument
370 bool ValidateProgramUniform4dv(const Context *context, in ValidateProgramUniform4dv() argument
379 bool ValidateProgramUniformMatrix2dv(const Context *context, in ValidateProgramUniformMatrix2dv() argument
389 bool ValidateProgramUniformMatrix2x3dv(const Context *context, in ValidateProgramUniformMatrix2x3dv() argument
399 bool ValidateProgramUniformMatrix2x4dv(const Context *context, in ValidateProgramUniformMatrix2x4dv() argument
409 bool ValidateProgramUniformMatrix3dv(const Context *context, in ValidateProgramUniformMatrix3dv() argument
419 bool ValidateProgramUniformMatrix3x2dv(const Context *context, in ValidateProgramUniformMatrix3x2dv() argument
429 bool ValidateProgramUniformMatrix3x4dv(const Context *context, in ValidateProgramUniformMatrix3x4dv() argument
439 bool ValidateProgramUniformMatrix4dv(const Context *context, in ValidateProgramUniformMatrix4dv() argument
449 bool ValidateProgramUniformMatrix4x2dv(const Context *context, in ValidateProgramUniformMatrix4x2dv() argument
459 bool ValidateProgramUniformMatrix4x3dv(const Context *context, in ValidateProgramUniformMatrix4x3dv() argument
469 bool ValidateScissorArrayv(const Context *context, GLuint first, GLsizei count, const GLint *v) in ValidateScissorArrayv() argument
474 bool ValidateScissorIndexed(const Context *context, in ValidateScissorIndexed() argument
484 bool ValidateScissorIndexedv(const Context *context, GLuint index, const GLint *v) in ValidateScissorIndexedv() argument
489 bool ValidateVertexAttribL1d(const Context *context, GLuint index, GLdouble x) in ValidateVertexAttribL1d() argument
494 bool ValidateVertexAttribL1dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL1dv() argument
499 bool ValidateVertexAttribL2d(const Context *context, GLuint index, GLdouble x, GLdouble y) in ValidateVertexAttribL2d() argument
504 bool ValidateVertexAttribL2dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL2dv() argument
509 bool ValidateVertexAttribL3d(const Context *context, in ValidateVertexAttribL3d() argument
518 bool ValidateVertexAttribL3dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL3dv() argument
523 bool ValidateVertexAttribL4d(const Context *context, in ValidateVertexAttribL4d() argument
533 bool ValidateVertexAttribL4dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL4dv() argument
538 bool ValidateVertexAttribLPointer(const Context *context, in ValidateVertexAttribLPointer() argument
548 bool ValidateViewportArrayv(const Context *context, GLuint first, GLsizei count, const GLfloat *v) in ValidateViewportArrayv() argument
553 bool ValidateViewportIndexedf(const Context *context, in ValidateViewportIndexedf() argument
563 bool ValidateViewportIndexedfv(const Context *context, GLuint index, const GLfloat *v) in ValidateViewportIndexedfv() argument
568 bool ValidateDrawArraysInstancedBaseInstance(const Context *context, in ValidateDrawArraysInstancedBaseInstance() argument
578 bool ValidateDrawElementsInstancedBaseInstance(const Context *context, in ValidateDrawElementsInstancedBaseInstance() argument
589 bool ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, in ValidateDrawElementsInstancedBaseVertexBaseInstance() argument
601 bool ValidateDrawTransformFeedbackInstanced(const Context *context, in ValidateDrawTransformFeedbackInstanced() argument
609 bool ValidateDrawTransformFeedbackStreamInstanced(const Context *context, in ValidateDrawTransformFeedbackStreamInstanced() argument
618 bool ValidateGetActiveAtomicCounterBufferiv(const Context *context, in ValidateGetActiveAtomicCounterBufferiv() argument
627 bool ValidateTexStorage1D(const Context *context, in ValidateTexStorage1D() argument
636 bool ValidateClearBufferData(const Context *context, in ValidateClearBufferData() argument
646 bool ValidateClearBufferSubData(const Context *context, in ValidateClearBufferSubData() argument
658 bool ValidateGetInternalformati64v(const Context *context, in ValidateGetInternalformati64v() argument
668 bool ValidateGetProgramResourceLocationIndex(const Context *context, in ValidateGetProgramResourceLocationIndex() argument
676 bool ValidateInvalidateBufferData(const Context *context, BufferID buffer) in ValidateInvalidateBufferData() argument
681 bool ValidateInvalidateBufferSubData(const Context *context, in ValidateInvalidateBufferSubData() argument
689 bool ValidateInvalidateTexImage(const Context *context, TextureID texture, GLint level) in ValidateInvalidateTexImage() argument
694 bool ValidateInvalidateTexSubImage(const Context *context, in ValidateInvalidateTexSubImage() argument
707 bool ValidateMultiDrawArraysIndirect(const Context *context, in ValidateMultiDrawArraysIndirect() argument
716 bool ValidateMultiDrawElementsIndirect(const Context *context, in ValidateMultiDrawElementsIndirect() argument
726 bool ValidateShaderStorageBlockBinding(const Context *context, in ValidateShaderStorageBlockBinding() argument
734 bool ValidateTextureView(const Context *context, in ValidateTextureView() argument
747 bool ValidateVertexAttribLFormat(const Context *context, in ValidateVertexAttribLFormat() argument
756 bool ValidateBindBuffersBase(const Context *context, in ValidateBindBuffersBase() argument
765 bool ValidateBindBuffersRange(const Context *context, in ValidateBindBuffersRange() argument
776 bool ValidateBindImageTextures(const Context *context, in ValidateBindImageTextures() argument
784 bool ValidateBindSamplers(const Context *context, in ValidateBindSamplers() argument
792 bool ValidateBindTextures(const Context *context, in ValidateBindTextures() argument
800 bool ValidateBindVertexBuffers(const Context *context, in ValidateBindVertexBuffers() argument
810 bool ValidateBufferStorage(const Context *context, in ValidateBufferStorage() argument
819 bool ValidateClearTexImage(const Context *context, in ValidateClearTexImage() argument
829 bool ValidateClearTexSubImage(const Context *context, in ValidateClearTexSubImage() argument
845 bool ValidateBindTextureUnit(const Context *context, GLuint unit, TextureID texture) in ValidateBindTextureUnit() argument
850 bool ValidateBlitNamedFramebuffer(const Context *context, in ValidateBlitNamedFramebuffer() argument
867 bool ValidateCheckNamedFramebufferStatus(const Context *context, in ValidateCheckNamedFramebufferStatus() argument
874 bool ValidateClearNamedBufferData(const Context *context, in ValidateClearNamedBufferData() argument
884 bool ValidateClearNamedBufferSubData(const Context *context, in ValidateClearNamedBufferSubData() argument
896 bool ValidateClearNamedFramebufferfi(const Context *context, in ValidateClearNamedFramebufferfi() argument
906 bool ValidateClearNamedFramebufferfv(const Context *context, in ValidateClearNamedFramebufferfv() argument
915 bool ValidateClearNamedFramebufferiv(const Context *context, in ValidateClearNamedFramebufferiv() argument
924 bool ValidateClearNamedFramebufferuiv(const Context *context, in ValidateClearNamedFramebufferuiv() argument
933 bool ValidateClipControl(const Context *context, GLenum origin, GLenum depth) in ValidateClipControl() argument
938 bool ValidateCompressedTextureSubImage1D(const Context *context, in ValidateCompressedTextureSubImage1D() argument
950 bool ValidateCompressedTextureSubImage2D(const Context *context, in ValidateCompressedTextureSubImage2D() argument
964 bool ValidateCompressedTextureSubImage3D(const Context *context, in ValidateCompressedTextureSubImage3D() argument
980 bool ValidateCopyNamedBufferSubData(const Context *context, in ValidateCopyNamedBufferSubData() argument
990 bool ValidateCopyTextureSubImage1D(const Context *context, in ValidateCopyTextureSubImage1D() argument
1001 bool ValidateCopyTextureSubImage2D(const Context *context, in ValidateCopyTextureSubImage2D() argument
1014 bool ValidateCopyTextureSubImage3D(const Context *context, in ValidateCopyTextureSubImage3D() argument
1028 bool ValidateCreateBuffers(const Context *context, GLsizei n, const BufferID *buffers) in ValidateCreateBuffers() argument
1033 bool ValidateCreateFramebuffers(const Context *context, GLsizei n, const GLuint *framebuffers) in ValidateCreateFramebuffers() argument
1038 bool ValidateCreateProgramPipelines(const Context *context, GLsizei n, const GLuint *pipelines) in ValidateCreateProgramPipelines() argument
1043 bool ValidateCreateQueries(const Context *context, GLenum target, GLsizei n, const GLuint *ids) in ValidateCreateQueries() argument
1048 bool ValidateCreateRenderbuffers(const Context *context, in ValidateCreateRenderbuffers() argument
1055 bool ValidateCreateSamplers(const Context *context, GLsizei n, const GLuint *samplers) in ValidateCreateSamplers() argument
1060 bool ValidateCreateTextures(const Context *context, in ValidateCreateTextures() argument
1068 bool ValidateCreateTransformFeedbacks(const Context *context, GLsizei n, const GLuint *ids) in ValidateCreateTransformFeedbacks() argument
1073 bool ValidateCreateVertexArrays(const Context *context, GLsizei n, const VertexArrayID *arrays) in ValidateCreateVertexArrays() argument
1078 bool ValidateDisableVertexArrayAttrib(const Context *context, VertexArrayID vaobj, GLuint index) in ValidateDisableVertexArrayAttrib() argument
1083 bool ValidateEnableVertexArrayAttrib(const Context *context, VertexArrayID vaobj, GLuint index) in ValidateEnableVertexArrayAttrib() argument
1088 bool ValidateFlushMappedNamedBufferRange(const Context *context, in ValidateFlushMappedNamedBufferRange() argument
1096 bool ValidateGenerateTextureMipmap(const Context *context, TextureID texture) in ValidateGenerateTextureMipmap() argument
1101 bool ValidateGetCompressedTextureImage(const Context *context, in ValidateGetCompressedTextureImage() argument
1110 bool ValidateGetCompressedTextureSubImage(const Context *context, in ValidateGetCompressedTextureSubImage() argument
1125 bool ValidateGetNamedBufferParameteri64v(const Context *context, in ValidateGetNamedBufferParameteri64v() argument
1133 bool ValidateGetNamedBufferParameteriv(const Context *context, in ValidateGetNamedBufferParameteriv() argument
1141 bool ValidateGetNamedBufferPointerv(const Context *context, in ValidateGetNamedBufferPointerv() argument
1149 bool ValidateGetNamedBufferSubData(const Context *context, in ValidateGetNamedBufferSubData() argument
1158 bool ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, in ValidateGetNamedFramebufferAttachmentParameteriv() argument
1167 bool ValidateGetNamedFramebufferParameteriv(const Context *context, in ValidateGetNamedFramebufferParameteriv() argument
1175 bool ValidateGetNamedRenderbufferParameteriv(const Context *context, in ValidateGetNamedRenderbufferParameteriv() argument
1183 bool ValidateGetQueryBufferObjecti64v(const Context *context, in ValidateGetQueryBufferObjecti64v() argument
1192 bool ValidateGetQueryBufferObjectiv(const Context *context, in ValidateGetQueryBufferObjectiv() argument
1201 bool ValidateGetQueryBufferObjectui64v(const Context *context, in ValidateGetQueryBufferObjectui64v() argument
1210 bool ValidateGetQueryBufferObjectuiv(const Context *context, in ValidateGetQueryBufferObjectuiv() argument
1219 bool ValidateGetTextureImage(const Context *context, in ValidateGetTextureImage() argument
1230 bool ValidateGetTextureLevelParameterfv(const Context *context, in ValidateGetTextureLevelParameterfv() argument
1239 bool ValidateGetTextureLevelParameteriv(const Context *context, in ValidateGetTextureLevelParameteriv() argument
1248 bool ValidateGetTextureParameterIiv(const Context *context, in ValidateGetTextureParameterIiv() argument
1256 bool ValidateGetTextureParameterIuiv(const Context *context, in ValidateGetTextureParameterIuiv() argument
1264 bool ValidateGetTextureParameterfv(const Context *context, in ValidateGetTextureParameterfv() argument
1272 bool ValidateGetTextureParameteriv(const Context *context, in ValidateGetTextureParameteriv() argument
1280 bool ValidateGetTextureSubImage(const Context *context, in ValidateGetTextureSubImage() argument
1297 bool ValidateGetTransformFeedbacki64_v(const Context *context, in ValidateGetTransformFeedbacki64_v() argument
1306 bool ValidateGetTransformFeedbacki_v(const Context *context, in ValidateGetTransformFeedbacki_v() argument
1315 bool ValidateGetTransformFeedbackiv(const Context *context, in ValidateGetTransformFeedbackiv() argument
1323 bool ValidateGetVertexArrayIndexed64iv(const Context *context, in ValidateGetVertexArrayIndexed64iv() argument
1332 bool ValidateGetVertexArrayIndexediv(const Context *context, in ValidateGetVertexArrayIndexediv() argument
1341 bool ValidateGetVertexArrayiv(const Context *context, in ValidateGetVertexArrayiv() argument
1349 bool ValidateGetnColorTable(const Context *context, in ValidateGetnColorTable() argument
1359 bool ValidateGetnCompressedTexImage(const Context *context, in ValidateGetnCompressedTexImage() argument
1368 bool ValidateGetnConvolutionFilter(const Context *context, in ValidateGetnConvolutionFilter() argument
1378 bool ValidateGetnHistogram(const Context *context, in ValidateGetnHistogram() argument
1389 bool ValidateGetnMapdv(const Context *context, in ValidateGetnMapdv() argument
1398 bool ValidateGetnMapfv(const Context *context, in ValidateGetnMapfv() argument
1407 bool ValidateGetnMapiv(const Context *context, in ValidateGetnMapiv() argument
1416 bool ValidateGetnMinmax(const Context *context, in ValidateGetnMinmax() argument
1427 bool ValidateGetnPixelMapfv(const Context *context, in ValidateGetnPixelMapfv() argument
1435 bool ValidateGetnPixelMapuiv(const Context *context, in ValidateGetnPixelMapuiv() argument
1443 bool ValidateGetnPixelMapusv(const Context *context, in ValidateGetnPixelMapusv() argument
1451 bool ValidateGetnPolygonStipple(const Context *context, GLsizei bufSize, const GLubyte *pattern) in ValidateGetnPolygonStipple() argument
1456 bool ValidateGetnSeparableFilter(const Context *context, in ValidateGetnSeparableFilter() argument
1469 bool ValidateGetnTexImage(const Context *context, in ValidateGetnTexImage() argument
1480 bool ValidateGetnUniformdv(const Context *context, in ValidateGetnUniformdv() argument
1489 bool ValidateInvalidateNamedFramebufferData(const Context *context, in ValidateInvalidateNamedFramebufferData() argument
1497 bool ValidateInvalidateNamedFramebufferSubData(const Context *context, in ValidateInvalidateNamedFramebufferSubData() argument
1509 bool ValidateMapNamedBuffer(const Context *context, BufferID buffer, GLenum access) in ValidateMapNamedBuffer() argument
1514 bool ValidateMapNamedBufferRange(const Context *context, in ValidateMapNamedBufferRange() argument
1523 bool ValidateNamedBufferData(const Context *context, in ValidateNamedBufferData() argument
1532 bool ValidateNamedBufferStorage(const Context *context, in ValidateNamedBufferStorage() argument
1541 bool ValidateNamedBufferSubData(const Context *context, in ValidateNamedBufferSubData() argument
1550 bool ValidateNamedFramebufferDrawBuffer(const Context *context, in ValidateNamedFramebufferDrawBuffer() argument
1557 bool ValidateNamedFramebufferDrawBuffers(const Context *context, in ValidateNamedFramebufferDrawBuffers() argument
1565 bool ValidateNamedFramebufferParameteri(const Context *context, in ValidateNamedFramebufferParameteri() argument
1573 bool ValidateNamedFramebufferReadBuffer(const Context *context, in ValidateNamedFramebufferReadBuffer() argument
1580 bool ValidateNamedFramebufferRenderbuffer(const Context *context, in ValidateNamedFramebufferRenderbuffer() argument
1589 bool ValidateNamedFramebufferTexture(const Context *context, in ValidateNamedFramebufferTexture() argument
1598 bool ValidateNamedFramebufferTextureLayer(const Context *context, in ValidateNamedFramebufferTextureLayer() argument
1608 bool ValidateNamedRenderbufferStorage(const Context *context, in ValidateNamedRenderbufferStorage() argument
1617 bool ValidateNamedRenderbufferStorageMultisample(const Context *context, in ValidateNamedRenderbufferStorageMultisample() argument
1627 bool ValidateTextureBarrier(const Context *context) in ValidateTextureBarrier() argument
1632 bool ValidateTextureBuffer(const Context *context, in ValidateTextureBuffer() argument
1640 bool ValidateTextureBufferRange(const Context *context, in ValidateTextureBufferRange() argument
1650 bool ValidateTextureParameterIiv(const Context *context, in ValidateTextureParameterIiv() argument
1658 bool ValidateTextureParameterIuiv(const Context *context, in ValidateTextureParameterIuiv() argument
1666 bool ValidateTextureParameterf(const Context *context, in ValidateTextureParameterf() argument
1674 bool ValidateTextureParameterfv(const Context *context, in ValidateTextureParameterfv() argument
1682 bool ValidateTextureParameteri(const Context *context, TextureID texture, GLenum pname, GLint param) in ValidateTextureParameteri() argument
1687 bool ValidateTextureParameteriv(const Context *context, in ValidateTextureParameteriv() argument
1695 bool ValidateTextureStorage1D(const Context *context, in ValidateTextureStorage1D() argument
1704 bool ValidateTextureStorage2D(const Context *context, in ValidateTextureStorage2D() argument
1714 bool ValidateTextureStorage2DMultisample(const Context *context, in ValidateTextureStorage2DMultisample() argument
1725 bool ValidateTextureStorage3D(const Context *context, in ValidateTextureStorage3D() argument
1736 bool ValidateTextureStorage3DMultisample(const Context *context, in ValidateTextureStorage3DMultisample() argument
1748 bool ValidateTextureSubImage1D(const Context *context, in ValidateTextureSubImage1D() argument
1760 bool ValidateTextureSubImage2D(const Context *context, in ValidateTextureSubImage2D() argument
1774 bool ValidateTextureSubImage3D(const Context *context, in ValidateTextureSubImage3D() argument
1790 bool ValidateTransformFeedbackBufferBase(const Context *context, in ValidateTransformFeedbackBufferBase() argument
1798 bool ValidateTransformFeedbackBufferRange(const Context *context, in ValidateTransformFeedbackBufferRange() argument
1808 bool ValidateUnmapNamedBuffer(const Context *context, BufferID buffer) in ValidateUnmapNamedBuffer() argument
1813 bool ValidateVertexArrayAttribBinding(const Context *context, in ValidateVertexArrayAttribBinding() argument
1821 bool ValidateVertexArrayAttribFormat(const Context *context, in ValidateVertexArrayAttribFormat() argument
1832 bool ValidateVertexArrayAttribIFormat(const Context *context, in ValidateVertexArrayAttribIFormat() argument
1842 bool ValidateVertexArrayAttribLFormat(const Context *context, in ValidateVertexArrayAttribLFormat() argument
1852 bool ValidateVertexArrayBindingDivisor(const Context *context, in ValidateVertexArrayBindingDivisor() argument
1860 bool ValidateVertexArrayElementBuffer(const Context *context, VertexArrayID vaobj, BufferID buffer) in ValidateVertexArrayElementBuffer() argument
1865 bool ValidateVertexArrayVertexBuffer(const Context *context, in ValidateVertexArrayVertexBuffer() argument
1875 bool ValidateVertexArrayVertexBuffers(const Context *context, in ValidateVertexArrayVertexBuffers() argument
1886 bool ValidateMultiDrawArraysIndirectCount(const Context *context, in ValidateMultiDrawArraysIndirectCount() argument
1896 bool ValidateMultiDrawElementsIndirectCount(const Context *context, in ValidateMultiDrawElementsIndirectCount() argument
1907 bool ValidatePolygonOffsetClamp(const Context *context, in ValidatePolygonOffsetClamp() argument
1915 bool ValidateSpecializeShader(const Context *context, in ValidateSpecializeShader() argument